共 50 条
- [42] Acceptance of gamified virtual reality environments by older adults [J]. EDUCATIONAL GERONTOLOGY, 2023, : 830 - 841
- [46] Design and Development of an Immersive Virtual Reality Application to Reduce Anxiety in Young Adults [J]. HUMAN-COMPUTER INTERACTION - INTERACT 2023, PT IV, 2023, 14145 : 444 - 448
- [49] Immersive Authoring of Virtual Reality Training [J]. 2021 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS (VRW 2021), 2021, : 633 - 634