Enhancing Archaeological Research Through Immersive Virtual Reality

被引:0
|
作者
Carrozzino, Marcello A. [1 ]
Lanfranco, Eleonora [2 ]
Rignanese, Giuseppe [1 ]
Adornato, Gianfranco [1 ]
Bergamasco, Massimo [2 ]
机构
[1] Scuola Super Sant Anna, I-56100 Pisa, Italy
[2] Scuola Super Sant Anna, Inst Mech Intelligence, I-56100 Pisa, Italy
关键词
Virtual reality; Archeology; Immersive experience;
D O I
10.1109/MCG.2024.3403299
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Virtual reality (VR) is increasingly employed in archaeology to showcase reconstructions of ancient sites to the general public, yet its utilization for professional purposes by archaeologists remains less common. To address this gap, we introduce a VR application specifically designed to streamline the storage and access of critical data for archaeological studies. This application provides experts with an immersive visualization of excavation sites and related information during the postexcavation analysis phase. The application interface facilitates direct interaction with 3-D models generated through photogrammetry and modeling techniques, enabling detailed examination of collected data and enhancing research activities. We applied this system to the case study of excavations at the Temple of Juno in Agrigento, Italy. In addition, we present the findings of a pilot user study involving archaeologists, which evaluates the effectiveness of immersive technologies for professionals in documenting, preserving, and exploring archaeological sites, while also driving potential future developments.
引用
收藏
页码:69 / 78
页数:10
相关论文
共 50 条
  • [1] THINKING THROUGH THE TOOL: COLLABORATIVE ARCHAEOLOGICAL BODYWORK IN IMMERSIVE VIRTUAL REALITY
    Morrow, Giles Spence
    Wernke, Steven A.
    [J]. VIRTUAL ARCHAEOLOGY REVIEW, 2024, 15 (30): : 21 - 34
  • [2] Simulating the Activity of Archaeological Excavation in the Immersive Virtual Reality
    Hung, Yi-Ping
    Huang, Tsui-Mei
    Li, Kuang-Ti
    Rajapakse, R. P. C. Janaka
    Chen, Yang-Sheng
    Han, Ping-Hsuan
    Liu, Iou-Shiuan
    Wang, Hao-Cheng
    Yi, Da-Chung
    [J]. 2018 3RD DIGITAL HERITAGE INTERNATIONAL CONGRESS (DIGITALHERITAGE) HELD JOINTLY WITH 2018 24TH INTERNATIONAL CONFERENCE ON VIRTUAL SYSTEMS & MULTIMEDIA (VSMM 2018), 2018, : 370 - 373
  • [3] Enhancing Our Lives with Immersive Virtual Reality
    Slater, Mel
    Sanchez-Vives, Maria V.
    [J]. FRONTIERS IN ROBOTICS AND AI, 2016, 3
  • [4] Enhancing Neurocognitive Assessment Using Immersive Virtual Reality
    Parsons, Thomas D.
    McPherson, Susan
    Interrante, Victoria
    [J]. 2013 1ST WORKSHOP ON VIRTUAL AND AUGMENTED ASSISTIVE TECHNOLOGY (VAAT), 2013, : 27 - 34
  • [5] Enhancing surgical training through immersive and interactive virtual reality experiences in robotic surgery
    Sanchez, Alexis
    Teixeira, Andre
    Herrera, Luis
    Rodriguez, Omaira
    Ghanem, Muhammad
    Galvis, Luz
    Inchausti, Cristina
    [J]. JOURNAL OF VISUALIZED SURGERY, 2024, 10
  • [6] Enhancing destination image through virtual reality technology: the role of tourists' immersive experience
    Ghorbanzadeh, Davood
    Alhamad, Ahmad Qasim Mohammad
    Deng, Kuicthok Yak
    Alkurdi, Ahmed Alaa Hani
    Prasad, K. D. V.
    Sharbatiyan, Mohsen
    [J]. CURRENT PSYCHOLOGY, 2024, 43 (26) : 22454 - 22466
  • [7] Enhancing the Immersive Experience of the Yijing in Claborate-Style Painting through Virtual Reality
    Cheng, Yuting
    Huang, Mengjie
    Yang, Jiashu
    Sun, Wenxin
    [J]. 2024 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS, VRW 2024, 2024, : 967 - 968
  • [8] Enhancing clinical law education through immersive virtual reality: A flow experience perspective
    Dogan, Ezgi
    Sahin, Ferhan
    Sahin, Yusuf Levent
    Kobak, Kadriye
    Okur, Muhammet Recep
    [J]. LEARNING AND INSTRUCTION, 2024, 94
  • [9] Guidelines for immersive virtual reality in psychological research
    Vasser, Madis
    Aru, Jaan
    [J]. CURRENT OPINION IN PSYCHOLOGY, 2020, 36 : 71 - 76
  • [10] Evaluating Virtual Reality as Immersive Medium for Enhancing Music Skills
    Hirci, Nejc
    Lesar, Ziga
    Marolt, Matija
    Pesek, Matevz
    [J]. EXTENDED REALITY, XR SALENTO 2023, PT II, 2023, 14219 : 69 - 78