Toward Interactive Multi-User Extended Reality Using Millimeter-Wave Networking

被引:0
|
作者
Struye, Jakob [1 ,2 ]
Van Damme, Sam [3 ,4 ]
Bhat, Nabeel Nisar [1 ,2 ]
Troch, Arno [1 ,2 ]
Van Liempd, Barend [5 ]
Assasa, Hany [5 ]
Lemic, Filip [6 ]
Famaey, Jeroen [1 ,2 ]
Vega, Maria Torres [3 ,4 ]
机构
[1] Univ Antwerp, Antwerp, Belgium
[2] Imec, Leuven, Belgium
[3] Univ Ghent, Imec, Ghent, Belgium
[4] Katholieke Univ Leuven, Leuven, Belgium
[5] Pharrowtech, Leuven, Belgium
[6] i2Cat Fdn, Barcelona, Spain
基金
比利时弗兰德研究基金会;
关键词
Wireless communication; Head-mounted displays; Extended reality; Millimeter wave technology; Collaboration; Real-time systems; Hardware; Interactive systems; User experience;
D O I
10.1109/MCOM.001.2300804
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
Extended Reality (XR) enables a plethora of novel interactive shared experiences. Ideally, users are allowed to roam around freely, while audiovisual content is delivered wirelessly to their Head-Mounted Displays (HMDs). Therefore, truly immersive experiences will require massive amounts of data, in the range of tens of gigabits per second, to be delivered reliably at extremely low latencies. We identify Millimeter-Wave (mmWave) communications, at frequencies between 24 and 300 GHz, as a key enabler for such experiences. In this article, we show how the mmWave state of the art does not yet achieve sufficient performance, and identify several key active research directions expected to eventually pave the way for extremely-high-quality mmWave-enabled interactive multi-user XR.
引用
收藏
页码:54 / 60
页数:7
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