Mapping the literature on augmented reality-based gaming: a text mining approach

被引:0
|
作者
Borgohain, Dhruba Jyoti [1 ]
Verma, Manoj Kumar [2 ]
机构
[1] Nanda Nath Saikia Coll, Chakreswar Saikia Cent Lib, Jorhat, India
[2] Mizoram Univ, Dept Lib & Informat Sci, Aizawl, India
关键词
Network visualization; Cluster analysis; Bibliometrics; Text mining; Information science; BIBLIOMETRIC ANALYSIS; BRADFORD LAW;
D O I
10.1108/IDD-06-2023-0053
中图分类号
G25 [图书馆学、图书馆事业]; G35 [情报学、情报工作];
学科分类号
1205 ; 120501 ;
摘要
PurposeThis study aims to focus on carrying out a quantitative analysis of publications related to augmented reality (AR)-based gaming. AR combines the real world with the digital world and is a large basis of data in an ICT-based digital society. Therefore, there is a need for a comprehensive bibliometric review of research papers on AR-based gaming to identify the potential for the advancement of knowledge in this field.Design/methodology/approachIn the experimental part, reference data from Scopus was extracted according to a search string formulated with great care. The retrieved data were then analyzed through open-source, sophisticated bibliometric tools, VOSviewer, along with Biblioshiny-R.FindingsAfter running the analysis, it turns out that the years with the biggest number of publications were in 2010 and 2012. The focus areas of study include mixed reality, surveys and helmet-mounted displays. The USA was the most connected country in the research collaboration network; it has strong links with other nations including the UK, Canada and Greece, which cluster around it in the map. This trend of monetarily increasing number of papers depicts the growing interest and sustainable productivity in this research domain.Originality/valueThe purpose of this paper is to present a novel perspective on AR-based gaming, which has not been so far examined by bibliometric analysis. The results provide important information for researchers and stakeholders. In addition to filling a void in the literature, this study is an important reference for those researchers who are interested in exploring evolution and trends in AR-based gaming research.
引用
收藏
页数:13
相关论文
共 50 条
  • [41] Augmented Reality-Based Learning Systems: Personalisation Framework
    Kurilovas, Eugenijus
    Dvareckiene, Viktorija
    Jevsikova, Tatjana
    PROCEEDINGS OF THE 15TH EUROPEAN CONFERENCE ON E-LEARNING (ECEL 2016), 2016, : 391 - 398
  • [42] Assessing performance of augmented reality-based neurosurgical training
    Si, Wei-Xin
    Liao, Xiang-Yun
    Qian, Yin-Ling
    Sun, Hai-Tao
    Chen, Xiang-Dong
    Wang, Qiong
    Heng, Pheng Ann
    VISUAL COMPUTING FOR INDUSTRY BIOMEDICINE AND ART, 2019, 2 (01)
  • [43] Augmented reality-based facility maintenance management system
    Fan, Su-Ling
    Ong, Wei-San
    Wu, Chun-Tin
    Matheu, Nuria Forcada
    Alavi, Hamidreza
    FACILITIES, 2023, 41 (13/14) : 769 - 800
  • [44] Augmented Reality-Based Home Interaction Layout and Evaluation
    Chen, Ningxin
    Lu, Zheng
    Yu, Xinhui
    Yang, Liuming
    Xu, Pengfei
    Fan, Yachun
    ADVANCES IN COMPUTER GRAPHICS, CGI 2022, 2022, 13443 : 395 - 406
  • [45] Augmented Reality-Based Audio/Visual Surveillance System
    Guennoun, Mouhcine
    Khattak, Saad
    Kapralos, Bill
    El-Khatib, Khalil
    2008 IEEE INTERNATIONAL WORKSHOP ON HAPTIC AUDIO VISUAL ENVIRONMENTS AND THEIR APPLICATIONS, 2008, : 70 - +
  • [46] Text readability in augmented reality: a multivocal literature review
    Cauz, Maxime
    Clarinval, Antoine
    Dumas, Bruno
    VIRTUAL REALITY, 2024, 28 (01)
  • [47] The role of augmented reality-based unplugged computer programming approach in the effectiveness of computational thinking
    Threekunprapa, Arinchaya
    Yasri, Pratchayapong
    INTERNATIONAL JOURNAL OF MOBILE LEARNING AND ORGANISATION, 2021, 15 (03) : 233 - 250
  • [48] Text readability in augmented reality: a multivocal literature review
    Maxime Cauz
    Antoine Clarinval
    Bruno Dumas
    Virtual Reality, 2024, 28
  • [49] A literature review: Augmented reality-based learning in Sundanese Siger Bridal Make-up
    Nursetiawati, S.
    Siregar, J. S.
    Pursari, R.
    5TH ANNUAL APPLIED SCIENCE AND ENGINEERING CONFERENCE (AASEC 2020), 2021, 1098
  • [50] Systematic Literature Review on Augmented Reality-Based Maintenance Applications in Manufacturing Centered on Operator Needs
    Runji, Joel Murithi
    Lee, Yun-Ju
    Chu, Chih-Hsing
    INTERNATIONAL JOURNAL OF PRECISION ENGINEERING AND MANUFACTURING-GREEN TECHNOLOGY, 2023, 10 (02) : 567 - 585