Gamification in Inclusive Education for Children with Disabilities: Global Trends and Approaches - A Bibliometric Review

被引:2
|
作者
Jadan-Guerrero, Janio [1 ]
Aviles-Castillo, Fatima [2 ]
Buele, Jorge [3 ]
Palacios-Navarro, Guillermo [4 ]
机构
[1] Univ Indoamer, Res Ctr Mechatron & Interact Syst MIST, Quito 170103, Ecuador
[2] Univ Indoamer, Ctr Invest Ciencias Humanas & Educ CICHE, Ambato 180103, Ecuador
[3] Univ Indoamer, SISAu Res Grp, Fac Ingn Ind & Prod, Ambato 180103, Ecuador
[4] Univ Zaragoza, Dept Elect Engn & Commun, Teruel 44003, Spain
关键词
Gamification; Inclusive Education; Disabilities; Children; CLASSROOMS; STUDENTS;
D O I
10.1007/978-3-031-37105-9_31
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Given the growing attention to the intersection between technology and education, gamification has emerged as a strategy with great benefits. This bibliometric review addresses gamification's current and future relevance in the educational field, focusing on its use as a pedagogical strategy to improve the learning and engagement of children with disabilities. Sixty-six studies published between 2001 and 2023 were analyzed, evaluating the most influential articles, main keywords, prominent authors, collaborating institutions, and funding sources. The literature suggests that gamification offers inclusive and personalized learning opportunities covering various disabilities. Methodologies and approaches to implement gamification were identified, including game elements, user-centered design techniques, and emerging technologies such as virtual reality, artificial intelligence, and educational robotics. However, challenges and areas for improvement were also found, such as the need for more long-term empirical evidence and the importance of considering individual differences and specific needs when designing gamification strategies. The review highlights the importance of strengthening collaborative networks between researchers and education professionals to disseminate best practices and promote more effective gamification approaches adapted to the needs of children with disabilities. Collaboration between educators, game developers, researchers, and parents are crucial to ensure that gamification efforts are inclusive and meet the diverse needs of students.
引用
收藏
页码:461 / 477
页数:17
相关论文
共 50 条
  • [1] GAMIFICATION AND ACCOUNTING EDUCATION: A BIBLIOMETRIC REVIEW
    Queiro-Ameijeiras, C. M.
    Marti-Parreno, J.
    Calma, A.
    11TH INTERNATIONAL CONFERENCE OF EDUCATION, RESEARCH AND INNOVATION (ICERI2018), 2018, : 7212 - 7220
  • [2] Curriculum for children with disabilities in inclusive education. A literature review
    Vrasmas, Traian
    INTERNATIONAL CONFERENCE PSYCHOLOGY AND THE REALITIES OF THE CONTEMPORARY WORLD (PSIWORLD 2013), 4TH EDITION, 2014, 127 : 336 - 341
  • [3] A SCOPING REVIEW OF INCLUSIVE EDUCATION FOR CHILDREN AND YOUTH WITH SEVERE DISABILITIES
    Wilder, J.
    Dada, S.
    Klang, N.
    May, A.
    Pillay, M.
    JOURNAL OF INTELLECTUAL DISABILITY RESEARCH, 2024, 68 (07) : 858 - 858
  • [4] A review of interventions for children and youth with severe disabilities in inclusive education
    Dada, Shakila
    Wilder, Jenny
    May, Adele
    Klang, Nina
    Pillay, Mershen
    COGENT EDUCATION, 2023, 10 (02):
  • [5] CURRICULUM FRAMEWORKS FOR INCLUSIVE EDUCATION FOR CHILDREN WITH INTELLECTUAL DISABILITIES: A SCOPING REVIEW
    McKenzie, J.
    Nseibo, D. K.
    JOURNAL OF INTELLECTUAL DISABILITY RESEARCH, 2024, 68 (07) : 806 - 806
  • [6] A systematic review of the roles of social workers in inclusive education for children with disabilities
    Asamoah, Edward
    Tam, Cherry Hau-lin
    Cudjoe, Ebenezer
    INTERNATIONAL SOCIAL WORK, 2023, 66 (01) : 36 - 51
  • [7] Contextualization of Inclusive Education: Education for Children with Disabilities in Myanmar
    Tonegawa, Yoshiko
    INTERNATIONAL JOURNAL OF INSTRUCTION, 2022, 15 (01) : 365 - 380
  • [8] Inclusive education for children with disabilities in a refugee camp
    Crea, Thomas M.
    Evans, Kerri
    Hasson, Robert G.
    Neville, Sarah
    Werner, Kelsey
    Wanjiku, Elizabeth
    Okumu, Nobert
    St Arnold, Gregory
    Velandria, Eric
    Bruni, Daniela
    DISASTERS, 2023, 47 (01) : 99 - 113
  • [9] Gamification in Mobile Apps for Children With Disabilities:Scoping Review
    Mahmoudi, Ebrahim
    Yoo, Paul Yejong
    Chandra, Ananya
    Cardoso, Roberta
    Dos Santos, Carlos Denner
    Majnemer, Annette
    Shikako, Keiko
    JMIR SERIOUS GAMES, 2024, 12
  • [10] New trends in education of children with disabilities
    Minou, Tabatabaie
    3RD WORLD CONFERENCE ON EDUCATIONAL SCIENCES - 2011, 2011, 15 : 1955 - 1959