共 50 条
- [21] THE EFFECTS OF GAME-BASED LEARNING APPROACH ON HIGH SCHOOL STUDENTS' CONCEPTUAL UNDERSTANDINGS AND STRATEGIC PROBLEM SOLVING ABILITY IN LEARNING NANOTECHNOLOGY INTED2012: INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE, 2012, : 2571 - 2575
- [24] THE REPERTORY GRID METHOD FOR GAME-BASED LEARNING APPROACH: A CASE STUDY IN STEM ICERI2016: 9TH INTERNATIONAL CONFERENCE OF EDUCATION, RESEARCH AND INNOVATION, 2016, : 2251 - 2257
- [25] Play and learn: Influence of gamification and game-based learning in the reading processes of secondary school students REVISTA DE PSICODIDACTICA, 2022, 27 (01): : 38 - 46
- [26] A Flipped Contextual Game-Based Learning Approach to Enhancing EFL Students' English Business Writing Performance and Reflective Behaviors EDUCATIONAL TECHNOLOGY & SOCIETY, 2018, 21 (03): : 117 - 131
- [29] Sol y Agua: A Game-based Learning Platform to Engage Middle-school Students in STEM 2018 IEEE FRONTIERS IN EDUCATION CONFERENCE (FIE), 2018,