EVALUATING THE IMPACT OF AN AUGMENTED REALITY APP ON GEOMETRY LEARNING IN KAZAKH SECONDARY SCHOOLS

被引:0
|
作者
Beisenbayeva, Galiya K. [1 ]
Mubarakov, Akan M. [2 ]
Seylova, Zoya T. [3 ]
Zhadrayeva, Larissa U. [4 ]
Artymbayeva, Botagoz N. [5 ]
机构
[1] Sh Ualikhanov Kokshetau Univ, Dept Phys & Math, Kokshetau, Kazakhstan
[2] LN Gumilyov Eurasian Natl Univ, Dept Comp Sci, Astana, Kazakhstan
[3] S Seifullin Kazakh Agrotech Univ, Dept Higher Math, Astana, Kazakhstan
[4] Abai Kazakh Natl Pedag Univ, Dept Math Phys & Informat Teaching Methods, Alma Ata, Kazakhstan
[5] Nazarbayev Intellectual Sch Chem & Biol Petropavlo, Dept Russian Language & Literature, Petropavlovsk, Kazakhstan
关键词
stereometry; education system; geometry; visualisation; augmented reality; digital technologies;
D O I
10.28945/5355
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Aim/Purpose This paper aims to evaluate the influence of an augmented reality mobile application on improving secondary students' visualization and comprehension of geometric concepts. Background The study involved developing an AR app named Geometria to enhance geometry education. Methodology In a specialized boarding school in Kokshetau, Kazakhstan, 82 tenth-graders were randomly split into control (n=42) and experimental groups (n=40), un- derwent either traditional instruction or lessons incorporating the AR Geome- tria app, and were subsequently assessed using a 20-question test spanning spa- tial relationships, 3D visualization, and advanced geometry concepts, comple- mented by a feedback questionnaire on the app's impact and usability, all under consistent teacher supervision. Contribution The research serves as an exploration into the realm of AR in education, offer- ing a detailed assessment of how the Geometria application can revolutionize traditional teaching methodologies in secondary geometry education. Findings Upon analysis, the experimental group demonstrated significant advancement in their geometry proficiency, especially in competencies like 3D visualization, sug- gesting that augmented reality tools like Geometria can substantially bridge the conceptual gaps often encountered in conventional teaching settings. Recommendations for Practitioners Recommendations for Researchers Teacher training on augmented reality should be provided, equitable student ac- cess should be ensured, and ongoing feedback should be gathered. Larger, longer-term studies across diverse educational settings and technologies should be conducted. Impact on Society Geometry instruction can be strengthened through the effective use of aug- mented reality to improve STEM outcomes. Future Research Future studies should focus on best practices for augmented reality implementa- tion and comparisons to other technologies.
引用
收藏
页数:16
相关论文
共 50 条
  • [21] The learning and teaching of geometry in secondary schools: A modeling perspective
    Tabach, Michal
    JOURNAL OF MATHEMATICS TEACHER EDUCATION, 2022, 25 (01) : 119 - 123
  • [22] Developing and Evaluating a "Virtual Go Mode" Feature on an Augmented Reality App to Enhance Primary Students' Vocabulary Learning Engagement
    Song, Yanjie
    Yang, Yin
    Lung, Ka Man
    29TH INTERNATIONAL CONFERENCE ON COMPUTERS IN EDUCATION (ICCE 2021), VOL II, 2021, : 129 - 135
  • [23] Evaluating Augmented Reality to Teach Science for Secondary Students With Intellectual Disability
    Gulboy, Emrah
    Denizli-Gulboy, Hicran
    JOURNAL OF SPECIAL EDUCATION, 2024,
  • [24] Evaluating the Motivational Value of an Augmented Reality System for Learning Chemistry
    Pribeanu, Costin
    Iordache, Dragos Daniel
    HCI AND USABILITY FOR EDUCATION AND WORK, PROCEEDINGS, 2008, 5298 : 31 - 42
  • [25] Augmented Reality Applications Attitude Scale in Secondary Schools: Validity and Reliability Study
    Kucuk, Sevda
    Yilmaz, Rabia M.
    Baydas, Ozlem
    Goktas, Yuksel
    EGITIM VE BILIM-EDUCATION AND SCIENCE, 2014, 39 (176): : 383 - 392
  • [26] Utilizing Free Augmented Reality App for Learning Geometry at Elementary School in Taiwan: Take Volumetric Measurement of Compound Body for Example
    Sun, Koun Tem
    Chen, Meng Hsun
    INTERNATIONAL JOURNAL OF DISTANCE EDUCATION TECHNOLOGIES, 2019, 17 (04) : 36 - 53
  • [27] Co-created augmented reality app and its impact on the effectiveness of learning a foreign language and on cultural knowledge
    Di Fuccio, Raffaele
    Kic-Drgas, Joanna
    Wozniak, Joanna
    SMART LEARNING ENVIRONMENTS, 2024, 11 (01)
  • [28] Improving Student's Learning Motivation in schools using Augmented Reality
    Ibarra, Manuel J.
    Gomez, Ebert
    Barzola, Braulio
    Castillo, Mariluz
    Ibanez, Vladimiro
    Quispe, Ramon
    2019 XIV LATIN AMERICAN CONFERENCE ON LEARNING TECHNOLOGIES (LACLO 2019), 2020, : 259 - 264
  • [29] DESIGNING AN APPLICATION IN AUGMENTED REALITY TO FACILITATE TEACHING AND LEARNING OF SCIENCE IN SCHOOLS
    Saleh, I.
    Homeed, T. Saleh
    7TH INTERNATIONAL TECHNOLOGY, EDUCATION AND DEVELOPMENT CONFERENCE (INTED2013), 2013, : 5265 - 5265
  • [30] Testing an Augmented Reality Learning App for People with Learning Difficulties in Vocational Training in Home Economics - Central Results of the Project LernBAR (Learning Based on Augmented Reality)
    Wuttke, Laura
    Buehler, Christian
    Klug, Anna Katharina
    Soeffgen, Yvonne
    COMPUTERS HELPING PEOPLE WITH SPECIAL NEEDS, ICCHP-AAATE 2022, PT II, 2022, : 176 - 182