Personality Pathways to Gaming Problems Early on in the COVID-19 Pandemic

被引:0
|
作者
Kronstein, Naama [1 ]
Rapinda, Karli [2 ]
Ritchie, Emma [1 ]
Wardell, Jeffrey [1 ]
Kim, Hyoun S. [3 ]
Keough, Matthew T. [1 ]
机构
[1] York Univ, Toronto, ON, Canada
[2] Univ Manitoba, Winnipeg, MB, Canada
[3] Toronto Metropolitan Univ, Toronto, ON, Canada
来源
关键词
COVID-19; Videogaming; Gaming Disorder; Personality; VIDEO GAME ADDICTION; INTERNET ADDICTION; SENSATION SEEKING; TIMELINE FOLLOWBACK; BOREDOM PRONENESS; DISORDER; ANXIETY; DEPRESSION; IMPULSIVITY; MOTIVES;
D O I
暂无
中图分类号
R194 [卫生标准、卫生检查、医药管理];
学科分类号
摘要
Media reports noted that video gaming behaviours increased during the initial stages of the COVID-19 pandemic. Some people may have had predisposing risk factors for excessive gaming and related problems during the onset of the pandemic. We examined pathways from four personality risk traits (i.e., hopelessness, anxiety sensitivity, impulsivity, and sensation seeking) to excessive gaming and related problems during the first month of the pandemic. We predicted that people high in anxiety sensitivity and hopelessness would engage in excessive gaming to cope with increased distress. We also predicted that the isolation and boredom resulting from the COVID-19 lockdown would lead those high in impulsivity and sensation seeking to game excessively to enhance their mood. Participants (N=332), recruited via Prolific, completed a single survey of their retrospective gaming behaviours for 30 days prior to, and 30 days following the initiation of the COVID-19 state of emergency (March 2020). People high in anxiety sensitivity were initially at risk for excessive gaming and related problems due to elevated coping and self-gratification motives. People high in hopelessness were at risk for increased gaming-related problems through coping and self-gratification motives. Contrary to hypotheses, participants high in sensation-seeking had more excessive gaming and related problems due to elevated coping (but not enhancement) motives. Those high in impulsivity were at risk of gaming-related problems due to self-gratification (but not enhancement) motives. Addressing the motivation to game can assist in tailoring treatment plans to individual needs, especially as we continue to navigate the longer-term impacts of the pandemic.
引用
收藏
页码:24 / 40
页数:17
相关论文
共 50 条
  • [41] Internet gaming disorder and methamphetamine use during the era of COVID-19 pandemic
    Hung, Chia-Chun
    Lee, Tony Szu-Hsien
    JOURNAL OF BEHAVIORAL ADDICTIONS, 2023, 12 : 250 - 251
  • [42] A longitudinal study of the impact of Covid-19 pandemic on gaming, aggression, and depression in adolescents
    Komrska, Stepan
    Sucha, Jaroslava
    Dolejs, Martin
    Pipova, Helena
    JOURNAL OF BEHAVIORAL ADDICTIONS, 2023, 12 : 284 - 284
  • [43] Gaming and social media use among adolescents in the midst of the COVID-19 pandemic
    Nilsson, Anders
    Rosendahl, Ingvar
    Jayaram-Lindstrom, Nitya
    NORDIC STUDIES ON ALCOHOL AND DRUGS, 2022, 39 (04) : 347 - 361
  • [44] Gaming disorder and the COVID-19 pandemic: Treatment demand and service delivery challenges
    KING, D. A. N. I. E. L. L.
    ACHAB, S. O. P. H. I. A.
    HIGUCHI, S. U. S. U. M. U.
    BOWDEN-JONES, H. E. N. R. I. E. T. T. A.
    MUELLER, K. A. I. W.
    BILLIEUX, J. O. E. L.
    STARCEVIC, V. L. A. D. A. N.
    SAUNDERS, J. O. H. N. B.
    TAM, P. H. I. L. I. P.
    DELFABBRO, P. A. U. L. H.
    JOURNAL OF BEHAVIORAL ADDICTIONS, 2022, 11 (02) : 243 - 248
  • [45] Worsened Anxiety and Loneliness Influenced Gaming and Gambling during the COVID-19 Pandemic
    Mohamed, Mohamed S.
    Rukh, Gull
    Schioth, Helgi B.
    Vadlin, Sofia
    Olofsdotter, Susanne
    Aslund, Cecilia
    Nilsson, Kent W.
    JOURNAL OF CLINICAL MEDICINE, 2023, 12 (01)
  • [46] Positive coparenting previous to the COVID-19 pandemic can buffer regulatory problems in infants facing the COVID-19 pandemic
    Pinto, Tiago Miguel
    Figueiredo, Barbara
    INFANCY, 2023, 28 (06) : 1067 - 1085
  • [47] Positive coparenting previous to the COVID-19 pandemic can buffer regulatory problems in infants facing the COVID-19 pandemic
    Miguel-Pinto, Tiago
    Figueired, Barbara
    JOURNAL OF REPRODUCTIVE AND INFANT PSYCHOLOGY, 2024, 42 (06) : 1053 - 1053
  • [48] Internalizing Personality Traits and Coping Motivations for Gaming During the COVID-19 Pandemic: A Cross-Lagged Panel Mediation Analysis
    Lewinson, Rebecca E.
    Wardell, Jeffrey D.
    Katz, Joel
    Keough, Matthew T.
    CYBERPSYCHOLOGY-JOURNAL OF PSYCHOSOCIAL RESEARCH ON CYBERSPACE, 2024, 18 (03):
  • [49] Clinical pathways for urology patients during the COVID-19 pandemic
    Simonato, Alchiede
    Giannarini, Gianluca
    Abrate, Alberto
    Bartoletti, Riccardo
    Crestani, Alessandro
    De Nunzio, Cosimo
    Gregori, Andrea
    Liguori, Giovanni
    Novara, Giacomo
    Pavan, Nicola
    Trombetta, Carlo
    Tubaro, Andrea
    Porpiglia, Francesco
    Ficarra, Vincenzo
    MINERVA UROLOGICA E NEFROLOGICA, 2020, 72 (03) : 376 - 383
  • [50] Was Wuhan the early epicenter of the COVID-19 pandemic?——a critique
    Yanan Cao
    Lingling Chen
    Hua Chen
    Yupeng Cun
    Xiaofeng Dai
    Hongli Du
    Feng Gao
    Fengbiao Guo
    Yalong Guo
    Pei Hao
    Shunmin He
    Shunping He
    XiongLei He
    Zheng Hu
    Boon-Peng Hoh
    Xin Jin
    Qian Jiang
    Qinghua Jiang
    Asifullah Khan
    Hong-Zhi Kong
    Jinchen Li
    Shuai Cheng Li
    Ying Li
    Qiang Lin
    Jianquan Liu
    Qi Liu
    Jian Lu
    Xuemei Lu
    Shujin Luo
    Qinghua Nie
    Zilong Qiu
    Tieliu Shi
    Xiaofeng Song
    Jianzhong Su
    Sheng-ce Tao
    Chaolong Wang
    Chuan-Chao Wang
    Guo-Dong Wang
    Jiguang Wang
    Qi Wu
    Shaoyuan Wu
    Shuhua Xu
    Yu Xue
    Wenjun Yang
    Zhaohui Yang
    Kai Ye
    Yuan-Nong Ye
    Li Yu
    Fangqing Zhao
    Yiqiang Zhao
    NationalScienceReview, 2023, 10 (04) : 19 - 21