Experience Report: Adopting an AI-Usage Policy in Software Engineering Education

被引:0
|
作者
Rajabi, Parsa [1 ]
机构
[1] Simon Fraser Univ, Burnaby, BC, Canada
关键词
ChatGPT; AI in Education; AI-usage Policy; Software Engineering Education; Academic Integrity;
D O I
10.1145/3660650.3660668
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
This report examines the introduction of an AI-usage policy within a Software Engineering course, aiming to overcome the challenges of incorporating generative AI (genAI) tools in academic settings. As the debate around the impact of technologies like ChatGPT in education continues, this policy represents a proactive stance, addressing both the opportunities and risks associated with AI tool usage. With N=86 students, this course implemented a policy that promotes responsible AI use through guidelines and an "AI-usage disclosure" form for coursework submissions. This approach sought to improve AI literacy, ensure academic integrity, and mitigate potential academic misconduct cases. Despite challenges, including adherence to AI disclosures and the evolving definition of AI tools, the policy promoted a more inclusive learning environment and encouraged a deeper understanding of AI's role and limitations in computer science education. The findings highlight the need for ongoing policy revisions to adapt to technological advancements, emphasizing the pilot as an essential step towards integrating AI responsibly in educational contexts.
引用
收藏
页数:2
相关论文
共 50 条
  • [31] An Experience Report on Using Wireframes in a Capstone Software Engineering Class
    Mahmoud, Anas
    IEEE SOFTWARE, 2023, 40 (06) : 109 - 116
  • [32] Experimenting with Realism in Software Engineering Team Projects: An Experience Report
    Simpson, Robbie
    Storer, Tim
    2017 IEEE 30TH CONFERENCE ON SOFTWARE ENGINEERING EDUCATION AND TRAINING (CSEE&T), 2017, : 87 - 96
  • [33] What is students' perception of Flipped Classroom usage during Emergency Remote Teaching of Software Engineering subjects? An Experience Report in Brazil
    Alves, Gabriela
    Soares, Pamella
    Souza, Bianca
    Veras, Necio
    Araujo, Allysson Allex
    36TH BRAZILIAN SYMPOSIUM ON SOFTWARE ENGINEERING, SBES 2022, 2022, : 124 - 133
  • [34] Navigating the Complexity of Generative AI Adoption in Software Engineering-RCR Report
    Russo, Daniel
    ACM TRANSACTIONS ON SOFTWARE ENGINEERING AND METHODOLOGY, 2024, 33 (08)
  • [35] A Report on the Workshop on Emerging Software Engineering Education (WESEE 2018)
    Singh, Paramvir
    Farooq, Sheikh Umar
    Tiwari, Saurabh
    ISEC'18: PROCEEDINGS OF THE 11TH INNOVATIONS IN SOFTWARE ENGINEERING CONFERENCE, 2018,
  • [36] Industrial Experience Report on AI-Assisted Coding in Professional Software Development
    Ramler, Rudolf
    Moser, Michael
    Fischer, Lukas
    Nissl, Markus
    Heinzl, Rene
    2024 INTERNATIONAL WORKSHOP ON LARGE LANGUAGE MODELS FOR CODE, LLM4CODE 2024, 2024, : 1 - 7
  • [37] Is It Worth Using Gamification on Software Testing Education? An Experience Report
    de Jesus, Gabriela Martins
    Ferrari, Fabiano Cutigi
    Paschoal, Leo Natan
    Souza, Simone R. S.
    SBQS: PROCEEDINGS OF THE 18TH BRAZILIAN SYMPOSIUM ON SOFTWARE QUALITY, 2019, : 178 - 187
  • [38] Evaluating the students' experience with the Scrum Card Game: an experience report in a Software Engineering course
    Moreira, Gabriel Goncalves
    dos Santos Marques, Anna Beatriz
    PROCEEDINGS OF THE 17TH BRAZILIAN SYMPOSIUM ON SOFTWARE QUALITY (SBQS), 2015, : 344 - 353
  • [39] Laptop enabled active learning in the software engineering classroom: An experience report
    Port, Dan
    Kazman, Rick
    20TH CONFERENCE ON SOFTWARE ENGINEERING EDUCATION & TRAINING, PROCEEDINGS, 2007, : 262 - +
  • [40] Towards Integrated Variant Management in Global Software Engineering: An Experience Report
    Manz, Christian
    Stupperich, Michael
    Reichert, Manfred
    2013 IEEE 8TH INTERNATIONAL CONFERENCE ON GLOBAL SOFTWARE ENGINEERING (ICGSE 2013), 2013, : 168 - 172