Gamification in Management: Enhancing Engagement, Motivation, and Performance

被引:0
|
作者
Kaufmann, Guy [1 ]
机构
[1] Univ Econ Varna, Dept Comp Sci Management & Business, 77 Kniaz Boris I Blvd, Varna 9002, Bulgaria
关键词
gamification; management; employee motivation; performance; socio-economic impact;
D O I
暂无
中图分类号
F [经济];
学科分类号
02 ;
摘要
Research background: In today's competitive business environment, fostering employee engagement, motivation, and performance is crucial. This comprehensive study takes an in-depth look at the role of gamification in management practices, specifically how applying game design elements in non-game contexts can effectively address these challenges. Purpose of the article: The purpose of the article is to explore how gamification can be effectively used in management to enhance employee engagement, motivation, and performance. It offers a detailed look at the benefits, methods, and potential challenges of applying gamification in a corporate setting. The article aims to serve as a comprehensive guide for organizations considering the implementation of gamification strategies, while also highlighting the need for further research on its long-term effectiveness and ethical implications. Methods: The study explores multiple gamification strategies, including Points, Badges, and Leaderboards (PBL), narrative contexts, challenges and quests, real-time feedback, social features, and adaptive difficulty levels. Findings & Value added: Evidence indicates that gamification significantly enhances participation, motivates employees, and fosters skill development. However, the effectiveness of these strategies is contingent upon thoughtful implementation aligned with organizational culture and objectives. Ethical considerations and implementation barriers are discussed to provide a comprehensive view.
引用
收藏
页码:249 / 256
页数:8
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