A Study of Layout, Rendering, and Interaction Methods for Immersive Graph Visualization

被引:127
|
作者
Kwon, Oh-Hyun [1 ,2 ]
Muelder, Chris [1 ]
Lee, Kyungwon [3 ]
Ma, Kwan-Liu [1 ]
机构
[1] Univ Calif Davis, Dept Comp Sci, Davis, CA 95616 USA
[2] Ajou Univ, Suwon 441749, South Korea
[3] Ajou Univ, Dept Digital Media, Suwon 441749, South Korea
基金
新加坡国家研究基金会; 美国国家科学基金会;
关键词
Graph visualization; virtual reality; immersive environments; head-mounted display; STEREO; MOTION;
D O I
10.1109/TVCG.2016.2520921
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Information visualization has traditionally limited itself to 2D representations, primarily due to the prevalence of 2D displays and report formats. However, there has been a recent surge in popularity of consumer grade 3D displays and immersive head-mounted displays (HMDs). The ubiquity of such displays enables the possibility of immersive, stereoscopic visualization environments. While techniques that utilize such immersive environments have been explored extensively for spatial and scientific visualizations, contrastingly very little has been explored for information visualization. In this paper, we present our considerations of layout, rendering, and interaction methods for visualizing graphs in an immersive environment. We conducted a user study to evaluate our techniques compared to traditional 2D graph visualization. The results show that participants answered significantly faster with a fewer number of interactions using our techniques, especially for more difficult tasks. While the overall correctness rates are not significantly different, we found that participants gave significantly more correct answers using our techniques for larger graphs.
引用
收藏
页码:1802 / 1815
页数:14
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