共 50 条
- [31] User discovery strategy of information dissemination in online social networks based on user experience [J]. 2021 6TH INTERNATIONAL CONFERENCE ON SMART GRID AND ELECTRICAL AUTOMATION (ICSGEA 2021), 2021, : 443 - 449
- [32] Personal Preferences Analysis of User Interaction based on Social Networks [J]. 2015 INTERNATIONAL CONFERENCE ON COMPUTING, COMMUNICATION AND SECURITY (ICCCS), 2015,
- [33] User Interaction Based Community Detection in Online Social Networks [J]. DATABASE SYSTEMS FOR ADVANCED APPLICATIONS, DASFAA 2014, PT II, 2014, 8422 : 296 - 310
- [34] Influencing Factors of User Experience of the Online Music Platform: Based on the Experiential Marketing [J]. PROCEEDINGS OF THE FOURTH INTERNATIONAL SYMPOSIUM - MANAGEMENT, INNOVATION & DEVELOPMENT, BK ONE & TWO, 2017, : 453 - 459
- [36] STEAM Education Mode Based on New Technology and User Experience Design [J]. ADVANCES IN USABILITY, USER EXPERIENCE, WEARABLE AND ASSISTIVE TECHNOLOGY, AHFE 2021, 2021, 275 : 630 - 639
- [37] Experience Design of Social Interaction for Generation Y Based on Tangible Interaction [J]. DISTRIBUTED, AMBIENT AND PERVASIVE INTERACTIONS, DAPI 2017, 2017, 10291 : 192 - 202
- [38] Potential User Segmentation Based on Expectations of Social Robots Using Q-Methodology [J]. IEEE ACCESS, 2024, 12 : 100295 - 100315
- [39] User Experience Enhancing Filter for a Webcam Based Human Computer Interaction [J]. 2017 IEEE 6TH GLOBAL CONFERENCE ON CONSUMER ELECTRONICS (GCCE), 2017,
- [40] User Experience Redesign Based on the Emotional Interaction Needs of Bullet Screen [J]. ADVANCES IN USABILITY, USER EXPERIENCE, WEARABLE AND ASSISTIVE TECHNOLOGY, AHFE 2021, 2021, 275 : 621 - 629