Evaluation of Rural Healing Landscape DESIGN Based on Virtual Reality and Electroencephalography

被引:2
|
作者
Ren, Hongguo [1 ]
Wang, Xue [1 ]
Zhang, Jing [1 ,2 ]
Zhang, Lei [1 ]
Wang, Qingqin [3 ]
机构
[1] Hebei Univ Engn, Int Res Ctr Architecture & Emot, Handan 056009, Peoples R China
[2] Sangmyung Univ, Dept Emot Engn, Seoul 03016, South Korea
[3] China Acad Bldg Res Co Ltd, Beijing 100013, Peoples R China
关键词
healing landscape; rural public spaces; EEG; VR; relaxation-awakening; VIEWS;
D O I
10.3390/buildings14061560
中图分类号
TU [建筑科学];
学科分类号
0813 ;
摘要
From the user's perspective, emotional elements are increasingly being used in design. Researchers have indicated that healing landscapes in rural areas play a positive role in soothing human emotions. In this study, a landscape with healing functions was designed, and 32 subjects experienced emotions in a virtual reality (VR) scene while their 32-channel electroencephalography (EEG) signals were collected. This study compared the brain responses with and without the presence of healing landscape elements and conducted correlation coefficient analysis using eight different regression prediction models to examine the relationship between security, comfort, positivity, and corresponding healing landscape elements. The results show significant improvements in emotions of security, comfort, and positivity post-exposure to the landscape design, especially with certain elements, such as seating, shrubs, and tree pools. EEG data indicate enhanced emotional and cognitive states, particularly relaxation, with increased activity in specific brain regions. The decision tree regression model is the most suitable for our data. It reveals strong correlations between specific healing landscape elements and emotional responses. In the comfort category, "shrubs" show the highest correlation (R-2 = 0.82), while in the security category, "trees" have the highest correlation (R-2 = 0.77). Similarly, in the positivity category, "trees" again exhibit the highest correlation (R-2 = 0.71) with EEG data, indicating their significant impact on these emotional dimensions. This study demonstrates the importance of using scientific methods, such as EEG technology, to validate the principles of emotional design and also underscores the role of green environments in enhancing psychological health and emotional comfort.
引用
收藏
页数:16
相关论文
共 50 条
  • [31] Design of Virtual Reality Content Evaluation System
    2019 10TH INTERNATIONAL CONFERENCE ON INFORMATION AND COMMUNICATION TECHNOLOGY CONVERGENCE (ICTC): ICT CONVERGENCE LEADING THE AUTONOMOUS FUTURE, 2019, : 388 - 391
  • [32] Applications of virtual reality in product design evaluation
    Ye, Jilin
    Badiyani, Saurin
    Raja, Vinesh
    Schlegel, Thomas
    HUMAN-COMPUTER INTERACTION, PT 4, PROCEEDINGS: HCI APPLICATIONS AND SERVICES, 2007, 4553 : 1190 - +
  • [33] RMSST Design Based on Virtual Reality
    Liu L.
    Gong C.
    Li M.
    Wang R.
    Binggong Xuebao/Acta Armamentarii, 2022, 43 : 208 - 213
  • [34] Design and Research of Virtual Experiment based on Virtual Reality
    Liu, Jia
    Fan, Yu
    PROCEEDINGS OF THE 2ND INTERNATIONAL CONFERENCE ON EDUCATION TECHNOLOGY AND ECONOMIC MANAGEMENT (ICETEM 2017), 2017, 168 : 63 - 66
  • [35] Research on Application of Virtual Reality Technology in Rural Renovation Design
    Cui, Muyang
    Wang, Xiaodong
    2020 INTERNATIONAL CONFERENCE ON INTELLIGENT DESIGN (ICID 2020), 2020, : 193 - 198
  • [36] Landscape for Educational Technology The Importance of Virtual Reality Technology in Landscape Design Teaching Method
    Jing, Liu
    Li, Chen
    ICOD 2010: PROCEEDINGS OF THE INTERNATIONAL CONFERENCE ON OPTIMIZATION DESIGN, 2010, : 205 - 207
  • [37] Test-retest reliability of the virtual reality sickness evaluation using electroencephalography (EEG)
    Lim, Hyun Kyoon
    Ji, Kyungha
    Woo, Ye Shin
    Han, Dong-uk
    Lee, Dong-Hyun
    Nam, Sun Gu
    Jang, Kyoung-Mi
    NEUROSCIENCE LETTERS, 2021, 743
  • [38] Three-Dimensional Visualized Urban Landscape Planning and Design Based on Virtual Reality Technology
    Liu, Xing
    IEEE ACCESS, 2020, 8 (08): : 149510 - 149521
  • [39] Virtual reality in landscape architecture
    Granito, Evan
    Lindquist, Mark
    COGNITIVE PROCESSING, 2018, 19 : S61 - S61
  • [40] Electroencephalography-based recognition of six basic emotions in virtual reality environments
    Xie, Jialan
    Luo, Yutong
    Wang, Shiyuan
    Liu, Guangyuan
    BIOMEDICAL SIGNAL PROCESSING AND CONTROL, 2024, 93