共 50 条
- [1] Deep Reinforcement Learning for General Game Playing [J]. THIRTY-FOURTH AAAI CONFERENCE ON ARTIFICIAL INTELLIGENCE, THE THIRTY-SECOND INNOVATIVE APPLICATIONS OF ARTIFICIAL INTELLIGENCE CONFERENCE AND THE TENTH AAAI SYMPOSIUM ON EDUCATIONAL ADVANCES IN ARTIFICIAL INTELLIGENCE, 2020, 34 : 1701 - 1708
- [3] Deep learning for general game playing with Ludii and Polygames [J]. ICGA JOURNAL, 2021, 43 (03) : 146 - 161
- [4] Knowledge Transfer for Deep Reinforcement Agents in General Game Playing [J]. AI 2021: ADVANCES IN ARTIFICIAL INTELLIGENCE, 2022, 13151 : 53 - 66
- [5] Hidden Information General Game Playing with Deep Learning and Search [J]. PRICAI 2022: TRENDS IN ARTIFICIAL INTELLIGENCE, PT III, 2022, 13631 : 161 - 172
- [6] Knowledge-based Fast Evolutionary MCTS for General Video Game Playing [J]. 2014 IEEE CONFERENCE ON COMPUTATIONAL INTELLIGENCE AND GAMES (CIG), 2014,
- [7] Unsupervised and knowledge-free learning of compound splits and periphrases [J]. COMPUTATIONAL LINGUISTICS AND INTELLIGENT TEXT PROCESSING, 2008, 4919 : 117 - 127
- [8] A priori knowledge-free fast positioning approach for BeiDou receivers [J]. GPS Solutions, 2017, 21 : 715 - 725