Fast and Knowledge-Free Deep Learning for General Game Playing (Student Abstract)

被引:0
|
作者
Maras, Michal [1 ]
Kepa, Michal [1 ]
Kowalski, Jakub [1 ]
Szykula, Marek [1 ]
机构
[1] Univ Wroclaw, Fac Math & Comp Sci, Wroclaw, Poland
关键词
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We develop a method of adapting the AlphaZero model to General Game Playing (GGP) that focuses on faster model generation and requires less knowledge to be extracted from the game rules. The dataset generation uses MCTS playing instead of self-play; only the value network is used, and attention layers replace the convolutional ones. This allows us to abandon any assumptions about the action space and board topology. We implement the method within the Regular Boardgames GGP system and show that we can build models outperforming the UCT baseline for most games efficiently.
引用
收藏
页码:23576 / 23578
页数:3
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