Mobile computation offloading architecture for mobile augmented reality, case study: Visualization of cetacean skeleton

被引:0
|
作者
Rodriguez-Santana, Belen G. [1 ]
Meneses Viveros, Amilcar [2 ]
Esther Carvajal-Gamez, Blanca [3 ]
Carolina Trejo-Osorio, Diana [3 ]
机构
[1] Inst Politecn Nacl, SEPI ESCOM, Mexico City, DF, Mexico
[2] CINVESTAV IPN, Dept Comp, Mexico City, DF, Mexico
[3] Inst Politecn Nacl, UPIITA, Mexico City, DF, Mexico
关键词
Mobile augmented reality; mobile devices; render; mobile computation offloading;
D O I
暂无
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Augmented Reality applications can serve as teaching tools in different contexts of use. Augmented reality application on mobile devices can help to provide tourist information on cities or to give information on visits to museums. For example, during visits to museums of natural history, applications of augmented reality on mobile devices can be used by some visitors to interact with the skeleton of a whale. However, making rendering heavy models can be computationally infeasible on devices with limited resources such as smart phones or tablets. One solution to this problem is to use techniques to Mobile Computation Offloading. This work proposes a mobile computation offloading architecture for mobile augmented reality. This solution would allow users to interact with a whale skeleton through an augmented reality application on mobile devices. Finally testing to assess the optimization of the resources of the mobile device when performing heavy render tests were made.
引用
收藏
页码:665 / 671
页数:7
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