共 50 条
- [22] WALKABOUT IP - AN APPROACH FOR LEARNING THROUGH CONTEXTUAL MOBILE GAMES [J]. EDULEARN13: 5TH INTERNATIONAL CONFERENCE ON EDUCATION AND NEW LEARNING TECHNOLOGIES, 2013, : 2969 - 2977
- [24] A Study of Delivering Education through Mobile Learning [J]. WORLD CONGRESS ON ENGINEERING AND COMPUTER SCIENCE, WCECS 2015, VOL I, 2015, : 497 - 502
- [25] COOPERATIVE LEARNING IN PRIMARY AND SECONDARY LANGUAGE AND LITERATURE EDUCATION [J]. FOLIA LINGUISTICA ET LITTERARIA, 2023, (45): : 125 - 146
- [27] Learning as Dynamic Spacing: Changing Language Games through Complexity [J]. COMPLICITY-AN INTERNATIONAL JOURNAL OF COMPLEXITY AND EDUCATION, 2005, 2 (01): : 77 - 80
- [28] LEARNING OF THE PORTUGUESE LANGUAGE THROUGH ENVIRONMENTAL EDUCATION [J]. REVISTA ELETRONICA EM GESTAO EDUCACAO E TECNOLOGIA AMBIENTAL, 2012, 5 (05): : 773 - 782
- [29] Games-Based Learning in Teacher Education: A Strategy to Integrate Digital Games into Secondary Schools [J]. 2ND EUROPEAN CONFERENCE ON GAMES BASED LEARNING, 2008, : 77 - +
- [30] Mobile application for syntax analysis in Spanish Language oriented to secondary education [J]. 2015 IEEE INTERNATIONAL SYMPOSIUM ON CONSUMER ELECTRONICS (ISCE), 2015,