共 50 条
- [5] Perspectives of students on the inclusion of video games in learning [J]. IJERI-INTERNATIONAL JOURNAL OF EDUCATIONAL RESEARCH AND INNOVATION, 2018, (10): : 163 - 178
- [6] Didactic use of video games: an approach to the violent video games [J]. JOURNAL OF EDUCATIONAL SCIENCES & PSYCHOLOGY, 2012, 2 (02): : 51 - 62
- [7] LEARNING AND VIDEO GAMES [J]. REVISTA IBERO-AMERICANA DE ESTUDOS EM EDUCACAO, 2016, 11 (03): : 1149 - 1168
- [9] Use of business simulation video games as a complement to learning in the area of Organizational Engineering [J]. DIRECCION Y ORGANIZACION, 2020, 70 : 19 - 27
- [10] GIRLS PLAYING VIDEO GAMES AND THEIR DEDICATION TOWARDS GAMES [J]. ROMANIAN JOURNAL OF LEGAL MEDICINE, 2022, 30 (04): : 297 - 301