WebGL-based 3D furniture layout system using interactive evolutionary computation and its user evaluations

被引:4
|
作者
Akase, Ryuya [1 ]
Okada, Yoshihiro [2 ]
机构
[1] Kyushu Univ, Grad Sch Informat Sci & Elect Engn, Nishi Ku, 744 Motooka, Fukuoka, Fukuoka 8190395, Japan
[2] Kyushu Univ Lib, ICER, Nishi Ku, Fukuoka, Fukuoka 8190395, Japan
关键词
virtual reality; room layout; genetic algorithm; interactive evolutionary computation; IEC; WebGL; computer graphics;
D O I
10.1504/IJSSC.2014.066031
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
This paper treats 3D furniture layout systems that use interactive evolutionary computation (IEC) for the user to easily generate 3D furniture layouts without any expertise in 3DCG and manipulative skills. The layout work for 3D virtual room takes a long time because 3D objects have six degrees of freedom and furniture has peculiar features. To deal with this problem, the authors present an automatic optimisation method by using IEC. Furniture layouts are optimised through the use of prior information stored in a semantic database and the user preference. The authors have built two systems. The first system builds the ergonomic constraints into the fitness function, and the second system expands the versatility. The second system is implemented using WebGL, and treated with the new IEC method. In this paper, the authors also describe the usefulness of this WebGL-based prototype system by indicating experimental results of the user study.
引用
收藏
页码:143 / 164
页数:22
相关论文
共 50 条
  • [1] Automatic 3D Furniture Layout Based on Interactive Evolutionary Computation
    Akase, Ryuya
    Okada, Yoshihiro
    [J]. 2013 SEVENTH INTERNATIONAL CONFERENCE ON COMPLEX, INTELLIGENT, AND SOFTWARE INTENSIVE SYSTEMS (CISIS), 2013, : 726 - 731
  • [2] Interactive WebGL-based 3D visualizations for EAST experiment
    Xia, J. Y.
    Xiao, J.
    Li, Dan
    Wang, K. R.
    [J]. FUSION ENGINEERING AND DESIGN, 2016, 112 : 946 - 951
  • [3] Interactive WebGL-based 3D Visualizations for Situated Mathematics Teaching
    Hennig, Markus
    Gaspers, Daniel
    Mertsching, Baerbel
    [J]. 2013 12TH INTERNATIONAL CONFERENCE ON INFORMATION TECHNOLOGY BASED HIGHER EDUCATION AND TRAINING (ITHET 2013), 2013,
  • [4] The Design of a WebGL-Based 3D Virtual Roaming System for the "Batu Hitam" Shipwreck
    Bian, Gantian
    Wang, Baosheng
    [J]. ADVANCES IN HUMAN FACTORS IN WEARABLE TECHNOLOGIES AND GAME DESIGN, 2020, 973 : 224 - 232
  • [5] EZ3.js']js: A robust and flexible WebGL-based 3D engine
    Alvarez, Andres
    Zapata, Carlos
    Ramirez, Esmit
    [J]. PROCEEDINGS OF THE 2016 XLII LATIN AMERICAN COMPUTING CONFERENCE (CLEI), 2016,
  • [6] Application of 3D Printing and WebGL-Based 3D Visualisation Technology in Imaging Teaching of Ankle Joints
    Li X.
    Dai X.
    Guo J.
    Qu Y.
    Wu B.
    Liu S.
    Wan D.
    Ai S.
    [J]. Journal of Shanghai Jiaotong University (Science), 2021, 26 (03) : 319 - 324
  • [7] Implementation of interactive web 3D based virtual educational system using O3D-WebGL
    [J]. 1600, Science and Engineering Research Support Society (09):
  • [8] A WebGL-based 3D Virtual Home Roaming by Seamlessly Connecting Videos to Panoramas
    Tao, Lingjun
    Wang, Yigang
    [J]. 2015 8TH INTERNATIONAL CONGRESS ON IMAGE AND SIGNAL PROCESSING (CISP), 2015, : 498 - 503
  • [9] An Interactive System for Efficient 3D Furniture Arrangement
    Yan, Meng
    Chen, Xuejin
    Zhou, Jie
    [J]. CGI'17: PROCEEDINGS OF THE COMPUTER GRAPHICS INTERNATIONAL CONFERENCE, 2017,
  • [10] A Constraint-Solver Based Tool for User-Assisted Interactive 3D Layout
    Kefi, Marouene
    Barichard, Vincent
    Richard, Paul
    [J]. 2012 IEEE 24TH INTERNATIONAL CONFERENCE ON TOOLS WITH ARTIFICIAL INTELLIGENCE (ICTAI 2012), VOL 1, 2012, : 199 - 206