Integrating body language movements in augmented reality learning environment

被引:22
|
作者
Hsiao, Kuei-Fang [1 ]
Rashvand, Habib F. [2 ]
机构
[1] Ming Chuan Univ, Dept Informat Management, Gwei Shan 300, Taoyuan County, Taiwan
[2] Univ Warwick, Adv Commun Syst, Coventry CV4 7AL, W Midlands, England
关键词
augmented reality; body language; virtual reality; e-learning; education; preference;
D O I
10.1186/2192-1962-1-1
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Due to excessive use of computer and other low activity learning systems in many schools the physical health status of young students is deteriorating at an alarming rate throughout the world and more seriously in Taiwan upon recent national survey. We address this growing global problem with student learning process in mind in this study we examine making a better use of information technology in virtual really under our new augmented reality (AR) enhanced learning method. Under our AR design/approach we make use of body language by integrating learners' interactions with the computer in their learning based set of physical activities in a way that the effectiveness of the method/technique increases their academic performance through a preference selectivity system. Our results collected from in-school extensive experiments and analysis of the results using recently developed seven multimedia learning subscale factors show that those students who begin with more challenging preferences show more interest and also they gain significantly more in their academic achievements than others.
引用
收藏
页码:1 / 10
页数:10
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