Developments in Business Gaming A Review of the Past 40 Years

被引:173
|
作者
Faria, A. J. [1 ]
Hutchinson, David [1 ]
Wellington, William J. [1 ]
Gold, Steven [2 ]
机构
[1] Univ Windsor, Odette Sch Business, Dept Mkt & Management, Windsor, ON N9B 3P4, Canada
[2] Rochester Inst Technol, Saunders Coll Business, Rochester, NY 14623 USA
关键词
business simulation games; debriefing; game adoption; gaming history; gaming technology; gaming usage; hand-scored games; mainframe games; PC games;
D O I
10.1177/1046878108327585
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
This article examines developments in business simulation gaming during the past 40 years. Covered in this article are a brief history of business games, the changing technology employed in the development and use of business games, changes in why business games are adopted and used, changes in how business games are administered, and the current state of business gaming. Readers interested in developments in other areas of simulation gaming (urban planning, social studies, ecology, economics, geography, health, etc.) are encouraged to look at other articles appearing during the 40th anniversary year of Simulation & Gaming and at the many fine articles that appeared in the silver anniversary issue of Simulation & Gaming (December 1995).
引用
收藏
页码:464 / 487
页数:24
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