Collision detection for virtual environment using particle swarm optimization with adaptive cauchy mutation

被引:0
|
作者
Yanni Zou
Peter X. Liu
Chunsheng Yang
Chunquan Li
Qiangqiang Cheng
机构
[1] Nanchang University,School of Information Engineering
[2] Carleton University,Department of System and Computer Engineering
来源
Cluster Computing | 2017年 / 20卷
关键词
Collision detection; Hierarchical bounding box; Nonlinear optimization; Cauchy mutation; Particle swarm;
D O I
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中图分类号
学科分类号
摘要
Rapid and accurate detection of collision between virtual objects is crucial for many virtual reality based applications. In order to ensure a high-level of accuracy and to meet the real-time requirement, a fast collision detection algorithm between soft bodies is proposed. The developed algorithm is a combination of stochastic methods and particle swarm optimization with adaptive Cauchy mutation. The hierarchical bounding box method is used for a rough detection in order to filter out obvious disjoint space, and the problem is converted to a nonlinear optimization problem based on the distance of points. Then particle swarm optimization with adaptive Cauchy mutation is used to find the optimal solution. When it is updated iteratively, keeping some particles experience value and variation of other particles avoids particles trapped in local optimum, which further accelerates the speed of collision detection. The algorithm is implemented and evaluated through experiments and the results confirm the advantages of the developed algorithm.
引用
收藏
页码:1765 / 1774
页数:9
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