Dataset of user interactions across four large pilots on the use of augmented reality in learning experiences

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作者
Ana Domínguez
Guillermo Pacho
Lisa Bowers
Fridolin Wild
Sarah Alcock
Giuseppe Chiazzese
Mariella Farella
Marco Arrigo
David Ross
Rita Treacy
Darya Yegorina
Eleni Mangina
Stefano Masneri
机构
[1] Vicomtech Foundation,Computer Languages and Systems Department
[2] Basque Research and Technology Alliance (BRTA),undefined
[3] Digital Media,undefined
[4] The Open University,undefined
[5] Consiglio Nazionale delle Ricerche,undefined
[6] Words Worth Learning,undefined
[7] Cleverbooks,undefined
[8] UCD,undefined
[9] Dublin,undefined
[10] University of the Basque Country UPV/EHU,undefined
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摘要
Augmented Reality in education can support students in a wide range of cognitive tasks–fostering understanding, remembering, applying, analysing, evaluating, and creating learning-relevant information more easily. It can help keep up engagement, and it can render learning more fun. Within the framework of a multi-year investigation encompassing primary and secondary schools across Europe, the ARETE project developed several Augmented Reality applications, providing tools for user interaction and data collection in the education sector. The project developed innovative AR learning technology and methodology, validating these in four comprehensive pilot studies, in total involving more than 2,900 students and teachers. Each pilot made use of a different Augmented Reality application covering specific subjects (English literacy skills, Mathematics and Geography, Positive Behaviour, plus, additionally, an Augmented Reality authoring tool applied in a wide range of subjects). In this paper, we introduce the datasets collected during the pilots, describe how the data enabled the validation of the technology, and how the approach chosen could enhance existing augmented reality applications in data exploration and modelling.
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