Mean Field Games on Prosumers

被引:0
|
作者
Baar W. [1 ]
Bauso D. [1 ,2 ]
机构
[1] Jan C. Willems Center for Systems and Control, ENgineering and TEchnology institute Groningen (ENTEG), Faculty of Science and Engineering, University of Groningen, Groningen
[2] Dipartimento di Ingegneria, Università di Palermo, Palermo
关键词
Best response; Dynamic demand; Mean field games; Prosumers;
D O I
10.1007/s43069-022-00164-6
中图分类号
学科分类号
摘要
In the realm of dynamic demand, prosumers are agents that can produce and consume goods. In this paper, the problem we address involves a large population of prosumers and each prosumer has to decide if (s)he wants to produce or consume a certain amount of goods. The strategy of each agent depends on the average behavior of the population. We set the problem in a game-theoretic framework by modeling every prosumer as a player. For every player, a cost functional is designed to incentivize cooperation among the players. By taking the population size very large, a mean field game arises. The contributions of this paper are as follows. Firstly, we formulate the problem as first-order and second-order mean field games, the latter arises when we take stochastic disturbances into account. Secondly, mean field equilibria are derived by studying the corresponding linear-quadratic optimal control problem. Thirdly, results on stability of the first-order and second-order equilibria are established. A numerical study covering our findings concludes the paper. © 2022, The Author(s).
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