Gesture-based interaction via finger tracking for mobile augmented reality

被引:0
|
作者
Wolfgang Hürst
Casper van Wezel
机构
[1] Utrecht University,Department of Information and Computing Sciences
来源
关键词
Augmented reality; Augmented reality on mobile devices; Finger tracking; Gesture interaction; Interaction design;
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学科分类号
摘要
The goal of this research is to explore new interaction metaphors for augmented reality on mobile phones, i.e. applications where users look at the live image of the device’s video camera and 3D virtual objects enrich the scene that they see. Common interaction concepts for such applications are often limited to pure 2D pointing and clicking on the device’s touch screen. Such an interaction with virtual objects is not only restrictive but also difficult, for example, due to the small form factor. In this article, we investigate the potential of finger tracking for gesture-based interaction. We present two experiments evaluating canonical operations such as translation, rotation, and scaling of virtual objects with respect to performance (time and accuracy) and engagement (subjective user feedback). Our results indicate a high entertainment value, but low accuracy if objects are manipulated in midair, suggesting great possibilities for leisure applications but limited usage for serious tasks.
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页码:233 / 258
页数:25
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