Games in dental education: playing to learn or learning to play?

被引:0
|
作者
Andresa Costa Pereira
Anthony Damien Walmsley
机构
[1] University of Birmingham,
[2] School of Dentistry,undefined
[3] 5 Mill Pool Way,undefined
[4] Edgbaston,undefined
[5] Birmingham,undefined
[6] WM B5 7EG,undefined
[7] United Kingdom,undefined
[8] University of Birmingham,undefined
[9] School of Dentistry,undefined
[10] 5 Mill Pool Way,undefined
[11] Edgbaston,undefined
[12] Birmingham,undefined
来源
British Dental Journal | 2019年 / 227卷
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摘要
Learners are motivated when using games and they have been successfully introduced in many healthcare subjects such as medicine and nursing. The development of games in dentistry has not kept pace with their uptake both as a popular pastime and their implementation in other subjects. Games in the learning space have many advantages. Several scenarios can be gamified in pre-clinical and clinical practice creating an enjoyable learning experience for both undergraduate and postgraduate students. The aim of this article is to enthuse educators on the potential of games and offer practical suggestions on how to implement them in their teaching.
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页码:459 / 460
页数:1
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