A computational model of perceptual saliency for 3D objects in virtual environments

被引:0
|
作者
Graciela Lara
Angélica De Antonio
Adriana Peña
机构
[1] CUCEI of the Universidad de Guadalajara,
[2] Escuela Técnica Superior de Ingenieros Informáticos of the Universidad Politécnica de Madrid,undefined
来源
Virtual Reality | 2018年 / 22卷
关键词
Reference object; Perceptual salience; Virtual environment; 3D object’s features extraction;
D O I
暂无
中图分类号
学科分类号
摘要
When giving directions to the location of an object, people typically use other attractive objects as reference, that is, reference objects. With the aim to select proper reference objects, useful for locating a target object within a virtual environment (VE), a computational model to identify perceptual saliency is presented. Based on the object’s features with the major stimulus for the human visual system, three basic features of a 3D object (i.e., color, size, and shape) are individually evaluated and then combined to get a degree of saliency for each 3D object in a virtual scenario. An experiment was conducted to evaluate the extent to which the proposed measure of saliency matches with the people’s subjective perception of saliency; the results showed a good performance of this computational model.
引用
收藏
页码:221 / 234
页数:13
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