Exploring embedded guidance and self-efficacy in educational multi-user virtual environments

被引:0
|
作者
Brian C. Nelson
Diane Jass Ketelhut
机构
[1] Arizona State University,
[2] Temple University,undefined
关键词
Guidance; Inquiry; MUVEs; Self-efficacy; Science;
D O I
暂无
中图分类号
学科分类号
摘要
In this paper, we present the results of an exploratory study into the relationship between student self-efficacy and guidance use in a Multi-User Virtual Environment (MUVE) science curriculum project. We describe findings from a sample of middle school science students on the combined impact on learning of student self-efficacy in scientific inquiry and use of individualized guidance messages, and on the interplay between levels of self-efficacy and use of an embedded guidance system in an educational MUVE. Results from our study showed that embedded guidance was associated with improved learning outcomes for learners across a spectrum of self-reported efficacy in science. However, we also found that learners with low levels of initial self-efficacy in science viewed fewer guidance messages than their higher efficacy peers, and did not perform as well as their higher efficacy peers regardless of guidance use level. At the same time, outcomes for low self-efficacy students who used the guidance system heavily were raised to the level of high self-efficacy students who did not use the system.
引用
收藏
页码:413 / 427
页数:14
相关论文
共 50 条
  • [1] Exploring embedded guidance and self-efficacy in educational multi-user virtual environments
    Nelson, Brian C.
    Ketelhut, Diane Jass
    INTERNATIONAL JOURNAL OF COMPUTER-SUPPORTED COLLABORATIVE LEARNING, 2008, 3 (04) : 413 - 427
  • [2] Exploring the use of individualized, reflective guidance in an educational multi-user virtual environment
    Nelson B.C.
    Journal of Science Education and Technology, 2007, 16 (1) : 83 - 97
  • [3] Multi-user Efficacy of Collaborative Virtual Environments
    Erfanian, Aida
    Hu, Yaoping
    2016 IEEE 20TH INTERNATIONAL CONFERENCE ON COMPUTER SUPPORTED COOPERATIVE WORK IN DESIGN (CSCWD), 2016, : 389 - 394
  • [4] Scientific inquiry in educational multi-user virtual environments
    Nelson, Brian C.
    Ketelhut, Diane Jass
    EDUCATIONAL PSYCHOLOGY REVIEW, 2007, 19 (03) : 265 - 283
  • [5] Scientific Inquiry in Educational Multi-user Virtual Environments
    Brian C. Nelson
    Diane Jass Ketelhut
    Educational Psychology Review, 2007, 19 : 265 - 283
  • [6] Game-based feedback for educational multi-user virtual environments
    Charles, Darryl
    Charles, Therese
    McNeill, Michael
    Bustard, David
    Black, Michaela
    BRITISH JOURNAL OF EDUCATIONAL TECHNOLOGY, 2011, 42 (04) : 638 - 654
  • [7] Multi-user Virtual Environments in HbbTV
    Fondevila-Gascon, Joan-Francesc
    Polo-Lopez, Marc
    Vilajoana-Alejandre, Sandra
    Lavin-de la Cavada, Jose-Maria
    2019 14TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI), 2019,
  • [8] Learning support in multi-user virtual environments
    Livingstone, Daniel
    PROCEEDINGS OF THE EUROPEAN CONFERENCE ON GAMES-BASED LEARNIN G, 2007, : 185 - 192
  • [9] Collaborative learning in multi-user virtual environments
    Blanca Ibanez, Maria
    Garcia Rueda, Jose J.
    Maroto, David
    Delgado Kloos, Carlos
    JOURNAL OF NETWORK AND COMPUTER APPLICATIONS, 2013, 36 (06) : 1566 - 1576
  • [10] Managing cognitive load in educational multi-user virtual environments: reflection on design practice
    Brian C. Nelson
    Benjamin E. Erlandson
    Educational Technology Research and Development, 2008, 56 : 619 - 641