共 50 条
- [2] How players across gender and age experience Pokémon Go? Universal Access in the Information Society, 2020, 19 : 799 - 812
- [3] Cognitive enhancement on the (Pokémon) go Zachary, G. Pascal, 1600, Institute of Electrical and Electronics Engineers Inc., United States (53): : 8
- [8] Pokémon GO forensics: An android application analysis Sablatura, Joshua (jds088@shsu.edu), 2017, MDPI AG (08):
- [9] Pokémon GO is serious leisure that increases the touristic engagement, physical activity and sense of happiness of players Information Technology & Tourism, 2019, 21 : 515 - 533
- [10] Influence of Pokémon Go on physical activity levels of university players: a cross-sectional study International Journal of Health Geographics, 16