共 50 条
- [1] Brand extension evaluation: real world and virtual world [J]. JOURNAL OF PRODUCT AND BRAND MANAGEMENT, 2014, 23 (07): : 504 - +
- [2] Brand Avatar: Translating Virtual World Branding into Real World Success [J]. JOURNAL OF PRODUCT AND BRAND MANAGEMENT, 2011, 20 (02): : 167 - +
- [5] Virtual Museum: Playful Visitor Experience in the Real and Virtual World [J]. 2016 8TH INTERNATIONAL CONFERENCE ON GAMES AND VIRTUAL WORLDS FOR SERIOUS APPLICATIONS (VS-GAMES), 2016,
- [6] "REAL WORLD SOLD, MOVING TO VIRTUAL WORLD" AN INVESTIGATION INTO THE IMPACT OF THE GLOBAL ECONOMIC SITUATION ON VIRTUAL WORLD BUSINESS [J]. BUSINESS MANAGEMENT CONFERENCE 2009, 2009, : 675 - 686
- [7] Research on the migration of children's experience from the virtual world to the real world [J]. ADVANCED MATERIALS AND INFORMATION TECHNOLOGY PROCESSING, PTS 1-3, 2011, 271-273 : 1842 - +
- [8] Gender, Race and Morality in the Virtual World and Its Relationship to Morality in the Real World [J]. Sex Roles, 2009, 60 : 859 - 869
- [10] Exploring the Impact of Simulator Sickness on the Virtual World Experience [J]. ADVANCES IN HUMAN FACTORS, BUSINESS MANAGEMENT, TRAINING AND EDUCATION, 2017, 498 : 635 - 643