共 50 条
- [2] Working Attention, Planning and Social Skills Through Pervasive Games in Interactive Spaces [J]. IEEE TRANSACTIONS ON LEARNING TECHNOLOGIES, 2022, 15 (01): : 119 - 136
- [3] ADDRESSING RESPONSIVENESS IN INTERACTIVE, PERVASIVE GAMES [J]. ELECTRONIC PROCEEDINGS OF THE 2013 IEEE INTERNATIONAL CONFERENCE ON MULTIMEDIA AND EXPO WORKSHOPS (ICMEW), 2013,
- [4] Developing Responsive and Interactive Environments with the ROSS Toolkit [J]. PROCEEDINGS OF THE TENTH ANNIVERSARY CONFERENCE ON TANGIBLE EMBEDDED AND EMBODIED INTERACTION (TEI16), 2016, : 782 - 785
- [5] Developing a Writer's Toolkit for Interactive Locative Storytelling [J]. INTERACTIVE STORYTELLING, ICIDS 2017, 2017, 10690 : 63 - 74
- [6] Game Mechanics Supporting Pervasive Learning and Experience in Games, Serious Games, and Interactive & Social Media [J]. ENTERTAINMENT COMPUTING (ICEC 2015), 2015, 9353 : 560 - 565
- [7] A Formal Method to Design and Evaluate Interactive Stories for Pervasive Learning Games [J]. PROCEEDINGS OF THE 10TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING, 2016, : 381 - 390
- [10] Persuasive games in Interactive Spaces: The Hidden Treasure Game [J]. PROCEEDINGS OF THE XX INTERNATIONAL CONFERENCE ON HUMAN-COMPUTER INTERACTION (INTERACCION'2019), 2019,