Avatar gender and personal space invasion anxiety level in desktop collaborative virtual environments

被引:0
|
作者
Nassiri N. [1 ]
Powell N. [2 ]
Moore D. [2 ]
机构
[1] BIT Department, Dubai Women's College
[2] ISLE Research Group, School of Computing, Leeds Metropolitan University, Leeds
关键词
Avatars; Collaborative virtual environment; Personal space;
D O I
10.1007/s10055-004-0142-0
中图分类号
学科分类号
摘要
We report an investigation exploring the effect of avatar gender on the anxiety level caused by personal space (PS) invasion in desktop collaborative virtual environments (DCVE). We outline an experiment in which participants, of both genders, whose avatars' PS were "invaded" by other avatars of either gender, reported their anxiety levels through the use of a post-experiment questionnaire. The data from the questionnaire are analysed and discussed. The results suggest that the combination of the gender of the invading avatar and the avatar being invaded has an influence on the PS invasion anxiety level and that the ranking of gender combination groups has a striking difference from those observed for PS invasion in physical environments. Results also show that the participants in general did not register high anxiety, contrary to what one might expect from personal space invasion in the physical world. © Springer-Verlag London Limited 2005.
引用
收藏
页码:107 / 117
页数:10
相关论文
共 34 条
  • [1] Controlling an Avatar's Pointing Gestures in Desktop Collaborative Virtual Environments
    Wong, Nelson
    Gutwin, Carl
    [J]. PROCEEDINGS OF THE 17TH ACM INTERNATIONAL CONFERENCE ON SUPPORTING GROUP WORK, 2012, : 21 - 30
  • [2] The Impact of Embodiment and Avatar Sizing on Personal Space in Immersive Virtual Environments
    Buck, Lauren E.
    Chakraborty, Soumyajit
    Bodenheimer, Bobby
    [J]. IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2022, 28 (05) : 2102 - 2113
  • [3] Human interactions and personal space in collaborative virtual environments
    Nassiri, Nasser
    Powell, Norman
    Moore, David
    [J]. VIRTUAL REALITY, 2010, 14 (04) : 229 - 240
  • [4] Human interactions and personal space in collaborative virtual environments
    Nasser Nassiri
    Norman Powell
    David Moore
    [J]. Virtual Reality, 2010, 14 : 229 - 240
  • [5] A Curvilinear Avatar with Avatar Collision Detection Scheme in Collaborative Virtual Environments
    Sakr, Ziad
    Sudama, Chanan
    [J]. 2008 IEEE INSTRUMENTATION AND MEASUREMENT TECHNOLOGY CONFERENCE, VOLS 1-5, 2008, : 1027 - 1030
  • [6] Beyond the desktop: Emerging technologies for supporting collaborative teams in virtual environments
    Rolland, Jannick
    Cakmakci, Ozan
    Lee, Kye-Sung
    Fidopiastis, Cali
    Hamza-Lup, Felix
    Santhanam, Anand
    [J]. OPTICAL DESIGN AND TESTING III, PTS 1 AND 2, 2008, 6834
  • [7] Design of a desktop virtual physics laboratory to support the real collaborative environments
    Wang, Zhijun
    Liu, Zheyu
    [J]. Journal of Computational Information Systems, 2006, 2 (01): : 179 - 183
  • [8] Characterizing graphical desktop sharing system's workload in collaborative virtual environments
    Humar, Iztok
    Bester, Janez
    Tomazic, Saso
    [J]. 2009 6TH IEEE CONSUMER COMMUNICATIONS AND NETWORKING CONFERENCE, VOLS 1 AND 2, 2009, : 191 - 195
  • [9] The emotional avatar: Non-verbal communication between inhabitants of collaborative virtual environments
    Fabri, M
    Moore, DJ
    Hobbs, DJ
    [J]. GESTURE-BASED COMMUNICATION IN HUMAN-COMPUTER INTERACTION, 1999, 1739 : 269 - 273
  • [10] Impact of Avatar Anthropomorphism and Task Type on Social Presence in Immersive Collaborative Virtual Environments
    Dubosc, Charlotte
    Gorisse, Geoffrey
    Christmann, Olivier
    Fleury, Sylvain
    Poinsot, Killian
    Richir, Simon
    [J]. 2021 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS (VRW 2021), 2021, : 438 - 439