Boosting material modeling using game tree search

被引:14
|
作者
Sawada, Ryohto [1 ]
Iwasaki, Yuma [1 ,2 ]
Ishida, Masahiko [1 ]
机构
[1] NEC Corp Ltd, IoT Devices Res Labs, Tsukuba, Ibaraki 3058501, Japan
[2] JST, PRESTO, Saitama 3320012, Japan
来源
PHYSICAL REVIEW MATERIALS | 2018年 / 2卷 / 10期
关键词
KKR-CPA METHOD; GENETIC ALGORITHM; HEUSLER ALLOYS; HALF-METALLICITY; OPTIMIZATION;
D O I
10.1103/PhysRevMaterials.2.103802
中图分类号
T [工业技术];
学科分类号
08 ;
摘要
We demonstrate a heuristic optimization algorithm based on the game tree search for multicomponent materials design. The algorithm searches for the largest spin polarization of seven-component Heusler alloys. The algorithm can find the peaks quickly and is more robust against local optima than Bayesian optimization approaches using the expected improvement or upper confidence bound approaches. We also investigate Heusler alloys, including antisite disorder, and we show that [Fe0.9Co0.1](2)Cr0.95Mn0.05Si0.3Ge0.7 has the potential to be a high-spin-polarized material with robustness against antisite disorder.
引用
收藏
页数:5
相关论文
共 50 条
  • [1] Acceleration of Game Tree Search Using GPGPU
    Mahale, Kajal
    Kanaskar, Shital
    Kapadnis, Prachi
    Desale, Madhuri
    Walunj, S. M.
    2015 INTERNATIONAL CONFERENCE ON GREEN COMPUTING AND INTERNET OF THINGS (ICGCIOT), 2015, : 550 - 553
  • [2] Phone duration modeling using gradient tree boosting
    Yamagishi, Junichi
    Kawai, Hisashi
    Kobayashi, Takao
    SPEECH COMMUNICATION, 2008, 50 (05) : 405 - 415
  • [3] A Parallel Algorithm for Game Tree Search Using GPGPU
    Li, Liang
    Liu, Hong
    Wang, Hao
    Liu, Taoying
    Li, Wei
    IEEE TRANSACTIONS ON PARALLEL AND DISTRIBUTED SYSTEMS, 2015, 26 (08) : 2114 - 2127
  • [4] HTN Guided Game Tree Search for Adaptive CGF Commander Behavior Modeling
    Xu, Xiao
    Yang, Mei
    Li, Ge
    Huang, Kedi
    2017 IEEE INTERNATIONAL CONFERENCE ON AGENTS (ICA), 2017, : 78 - 83
  • [5] Evaluation of Game Tree Search Methods by Game Records
    Takeuchi, Shogo
    Kaneko, Tomoyuki
    Yamaguchi, Kazunori
    IEEE TRANSACTIONS ON COMPUTATIONAL INTELLIGENCE AND AI IN GAMES, 2010, 2 (04) : 288 - 302
  • [6] DISTRIBUTED GAME-TREE SEARCH
    FELDMANN, R
    MONIEN, B
    MYSLIWIETZ, P
    VORNBERGER, O
    ICCA JOURNAL, 1989, 12 (02): : 65 - 73
  • [7] Causal Cognition in Game Tree Search
    Oyo, Kuratomo
    Noguchi, Naoto
    Takahashi, Tatsuji
    PROCEEDINGS OF THE INTERNATIONAL CONFERENCE OF NUMERICAL ANALYSIS AND APPLIED MATHEMATICS 2014 (ICNAAM-2014), 2015, 1648
  • [8] Global and local game tree search
    Müller, M
    INFORMATION SCIENCES, 2001, 135 (3-4) : 187 - 206
  • [9] A SEARCH GAME WITH TRAVELING COST ON A TREE
    KIKUTA, K
    JOURNAL OF THE OPERATIONS RESEARCH SOCIETY OF JAPAN, 1995, 38 (01) : 70 - 88
  • [10] The tree search game for two players
    Boppana, Ravi B.
    Lewis, Joel Brewster
    AUSTRALASIAN JOURNAL OF COMBINATORICS, 2022, 82 : 119 - 145