Asynchronous and Time-Varying Proximal Type Dynamics in Multiagent Network Games

被引:16
|
作者
Cenedese, Carlo [1 ]
Belgioioso, Giuseppe [2 ]
Kawano, Yu [3 ]
Grammatico, Sergio [4 ]
Cao, Ming [1 ]
机构
[1] Univ Groningen, Fac Sci & Engn, ENTEG, Jan C Wilems Ctr Syst & Control, NL-9712 CP Groningen, Netherlands
[2] Eindhoven Univ Technol, Control Syst Grp, NL-5600 MB Eindhoven, Netherlands
[3] Hiroshima Univ, Grad Sch Adv Sci & Engn, Higashihiroshima 7398511, Japan
[4] Delft Univ Technol, Delft Ctr Syst & Control, NL-2628 CD Delft, Netherlands
关键词
Games; Cost function; Convergence; Decision making; Control systems; Couplings; Hilbert space; Asynchronous dynamics; multiagent systems; network games; proximal dynamics; time-varying networks; FIXED-POINT; OPTIMIZATION; CONVERGENCE; EQUILIBRIUM; ALGORITHM; CONSENSUS; OPERATOR;
D O I
10.1109/TAC.2020.3011916
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
In this article, we study proximal type dynamics in the context of multiagent network games. We analyze several conjugations of this class of games, providing convergence results. Specifically, we look into synchronous/asynchronous dynamics with time-invariant communication network and synchronous dynamics with time-varying communication networks. Finally, we validate the theoretical results via numerical simulations on opinion dynamics.
引用
收藏
页码:2861 / 2867
页数:7
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