共 50 条
- [1] Evolving game NPCs based on concurrent evolutionary neural networks [J]. TECHNOLOGIES FOR E-LEARNING AND DIGITAL ENTERTAINMENT, PROCEEDINGS, 2008, 5093 : 230 - 239
- [2] Planning for millions of NPCs in Real-Time [J]. 2022 IEEE SYMPOSIUM SERIES ON COMPUTATIONAL INTELLIGENCE (SSCI), 2022, : 330 - 336
- [3] Co-evolving Real-Time Strategy Game Micro [J]. 2018 IEEE SYMPOSIUM SERIES ON COMPUTATIONAL INTELLIGENCE (IEEE SSCI), 2018, : 1990 - 1997
- [4] Evolving Teams of Cooperating Agents for Real-Time Strategy Game [J]. APPLICATIONS OF EVOLUTIONARY COMPUTING, PROCEEDINGS, 2009, 5484 : 333 - +
- [5] A Constructive Neural Network for Evolving a Machine Controller in Real-Time [J]. CONSTRUCTIVE NEURAL NETWORKS, 2009, 258 : 225 - +
- [7] Accurate real-time neural disparity MAP estimation with FPGA [J]. PATTERN RECOGNITION, 2012, 45 (03) : 1195 - 1204
- [8] Research on real-time flood simulation and dynamic risk map [J]. 2017 INTERNATIONAL CONFERENCE ON SMART GRID AND ELECTRICAL AUTOMATION (ICSGEA), 2017, : 548 - 551
- [9] Evolving Efficient Deep Neural Networks for Real-time Object Recognition [J]. 2019 IEEE SYMPOSIUM SERIES ON COMPUTATIONAL INTELLIGENCE (IEEE SSCI 2019), 2019, : 2571 - 2578
- [10] A Real-Time Transfer and Adaptive Learning Approach for Game Agents in a Layered Architecture [J]. INTELLIGENT VIRTUAL AGENTS, PROCEEDINGS, 2009, 5773 : 545 - 546