Texture-Aware Depth Prediction in 3D Video Coding

被引:11
|
作者
Zhu, Ce [1 ,2 ]
Li, Shuai [1 ,2 ]
Zheng, Jianhua [3 ]
Gao, Yanbo [1 ]
Yu, Lu [4 ]
机构
[1] Univ Elect Sci & Technol China, Sch Elect Engn, Chengdu 611731, Peoples R China
[2] UESTC, Ctr Robot, Chengdu 611731, Peoples R China
[3] Hisilicon Technol Co Ltd, Shenzhen 518129, Peoples R China
[4] Zhejiang Univ, Dept Informat Sci & Elect Engn, Hangzhou 310027, Zhejiang, Peoples R China
基金
国家高技术研究发展计划(863计划); 中国国家自然科学基金;
关键词
Depth prediction; multiview video plus depth; 3D-HEVC; weighted prediction; 3D video;
D O I
10.1109/TBC.2016.2550762
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
3D video has raised great interest in the last decade and currently a new 3D video coding standard, known as 3D video coding extension of High Efficiency Video Coding (3D-HEVC), has been developed. The standard investigates the coding of multiview video plus depth, which consists of texture videos and depth videos of multiple views. Depth video, as a description of geometry information of a scene, is generally composed of large flat regions separated by sharp edges. The conventional video coding may fail to generate an accurate prediction for units with sharp edges due to its block-based prediction which cannot compensate (minor) boundary changes well. In order to attack the problem, a new texture-aware depth inter-prediction method is proposed, which incorporates pixel-oriented weighting in the bi-prediction process by exploiting motion and structure similarities between texture and depth videos. Furthermore, such pixel-oriented weighting scheme can be extended to the uni-prediction process by considering more prediction blocks with small motion vector displacements. Experimental results demonstrate that the adapted 3D-HEVC codec with the proposed method can achieve better rate-distortion performance compared to the original 3D-HEVC standard codec.
引用
收藏
页码:482 / 486
页数:5
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