Towards multi-sensory design: Placemaking through immersive environments - Evaluation of the approach

被引:4
|
作者
Globa, Anastasia [1 ]
Beza, Beau B. [2 ]
Wang, Rui [2 ]
机构
[1] Univ Sydney, Sydney, Australia
[2] Deakin Univ, Geelong, Australia
关键词
Multi-sensory design; Placemaking; Immersive environments; Virtual reality; Design evaluation; VIRTUAL-REALITY; TOOL; BIM;
D O I
10.1016/j.eswa.2022.117614
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Multi-Sensory Design is an experimental project that explores the potential and limitations of immersive environments as a means to support the incorporation of intangible sensory aspects of place integrated into the design process. The study investigates how sensory exploration of designs in VR can be integrated into decision making and design concept assessment. An interactive mixed-media approach adopted for this project, allowed users to tap into visual, aural and kinesthetic human senses; and provided an additional level of engagement by adding a temporal dimension to the space. The manuscript details results of the evaluation study, assessing key features of the proposed sensory design approach and reports on the identified limitations and opportunities for future studies.
引用
下载
收藏
页数:13
相关论文
共 50 条
  • [1] The Golden Guardian: Multi-Sensory Immersive Gaming Through Multi-sensory Spatial Cues
    Chen, Taizhou
    Liu, Junyu
    Zhu, Kening
    Waliczky, Tamas
    SIGGRAPH ASIA 2017 VR SHOWCASE (SA'17), 2017,
  • [2] An Initial Exploration of a Multi-Sensory Design Space: Tactile Support for Walking in Immersive Virtual Environments
    Feng, Mi
    Dey, Arindam
    Lindeman, Robert W.
    2016 IEEE SYMPOSIUM ON 3D USER INTERFACES (3DUI), 2016, : 95 - 104
  • [3] Towards high-fidelity multi-sensory virtual environments
    Chalmers, Alan
    Debattista, Kurt
    Ramic-Brkic, Belma
    VISUAL COMPUTER, 2009, 25 (12): : 1101 - 1108
  • [4] Towards high-fidelity multi-sensory virtual environments
    Alan Chalmers
    Kurt Debattista
    Belma Ramic-Brkic
    The Visual Computer, 2009, 25 : 1101 - 1108
  • [5] The Effect of Multi-Sensory Cues on Performance and Experience During Walking in Immersive Virtual Environments
    Feng, Mi
    Dey, Arindam
    Lindeman, Robert W.
    2016 IEEE VIRTUAL REALITY CONFERENCE (VR), 2016, : 173 - 174
  • [6] Conveying Language through Haptics: A Multi-sensory Approach
    Dunkelberger, Nathan
    Sullivan, Jenny
    Bradley, Joshua
    Walling, Nickolas P.
    Manickam, Indu
    Dasarathy, Gautam
    Israr, Ali
    Lau, Frances W. Y.
    Klumb, Keith
    Knott, Brian
    Abnousi, Freddy
    Baraniuk, Richard
    O'Malley, Marcia K.
    ISWC'18: PROCEEDINGS OF THE 2018 ACM INTERNATIONAL SYMPOSIUM ON WEARABLE COMPUTERS, 2018, : 25 - 32
  • [7] Design and evaluation of a multi-sensory representation of scientific data
    Varano, Stefania
    Zanella, Anita
    FRONTIERS IN EDUCATION, 2023, 8
  • [8] An Event Driven Approach for Integrating Multi-Sensory Effects to Interactive Environments
    Saibel Santos, Celso A.
    Rehem Neto, Almerindo N.
    Saleme, Estevao B.
    2015 IEEE INTERNATIONAL CONFERENCE ON SYSTEMS, MAN, AND CYBERNETICS (SMC 2015): BIG DATA ANALYTICS FOR HUMAN-CENTRIC SYSTEMS, 2015, : 981 - 986
  • [9] On integrating multi-sensory components in virtual environments
    Chen, T
    Anderson, D
    Nagata, S
    VSMM98: FUTUREFUSION - APPLICATION REALITIES FOR THE VIRTUAL AGE, VOLS 1 AND 2, 1998, : 554 - 559
  • [10] Multi-Sensory Virtual Environments for Investigating the Past
    Chalmers, Alan
    Zanyi, Eva
    VIRTUAL ARCHAEOLOGY REVIEW, 2010, 1 (01): : 13 - 16