An Immersive Virtual Reality Application for the Rehabilitation of Children with Dyslexia

被引:0
|
作者
Corvace, Giuseppina [1 ]
Greci, Luca [2 ]
Antonietti, Alessandro [1 ]
Cancer, Alice [1 ]
Arlati, Sara [2 ]
Sacco, Marco [2 ]
机构
[1] Univ Cattolica Sacro Cuore, Dept Psychol, Milan, Italy
[2] Italian Natl Res Council, Inst Intelligent Ind Technol & Syst Adv Mfg, Milan, Italy
关键词
dyslexia; immersive virtual reality; rehabilitation; reading;
D O I
暂无
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
The standard tools for the rehabilitation of reading skills in children with developmental dyslexia do not usually include body movements. However, literature suggests that movement could represent an aid for those children who have difficulties in facing demanding and uninspiring treatments. Given this, this study presents a novel immersive Virtual Reality (VR)-based treatment that includes a sublexical rehabilitation method for dyslexia. In the training environment, the child is asked to walk around and perform arm movements to select the accurate response to reading-based exercises. It is expected that the use of such application could increase children's engagement and sustained attention, thus leading to improved rehabilitation outcomes.
引用
收藏
页码:165 / 169
页数:5
相关论文
共 50 条
  • [1] Immersive virtual reality in vestibular rehabilitation
    Alpini, D
    Pugnetti, L
    Mendozzi, L
    Barbieri, E
    Monti, B
    Cesarani, A
    [J]. EQUILIBRIUM RESEARCH, CLINICAL EQUILIBRIOMETRY AND MODERN TREATMENT, 2000, 1201 : 565 - 574
  • [2] Adapting an immersive virtual reality system for rehabilitation
    Kizony, R
    Katz, N
    Weiss, PL
    [J]. JOURNAL OF VISUALIZATION AND COMPUTER ANIMATION, 2003, 14 (05): : 261 - 268
  • [3] Wearable Haptics and Immersive Virtual Reality Rehabilitation Training in Children With Neuromotor Impairments
    Bortone, Ilaria
    Leonardis, Daniele
    Mastronicola, Nicola
    Crecchi, Alessandra
    Bonfiglio, Luca
    Procopio, Caterina
    Solazzi, Massimiliano
    Frisoli, Antonio
    [J]. IEEE TRANSACTIONS ON NEURAL SYSTEMS AND REHABILITATION ENGINEERING, 2018, 26 (07) : 1469 - 1478
  • [4] Use of Virtual Reality in Children with Dyslexia
    Maresca, Giuseppa
    Leonardi, Simona
    De Cola, Maria Cristina
    Giliberto, Silvia
    Di Cara, Marcella
    Corallo, Francesco
    Quartarone, Angelo
    Pidala, Alessandra
    [J]. CHILDREN-BASEL, 2022, 9 (11):
  • [5] Interaction in an immersive virtual reality application
    Szabo, B. Katalin
    [J]. 2019 10TH IEEE INTERNATIONAL CONFERENCE ON COGNITIVE INFOCOMMUNICATIONS (COGINFOCOM 2019), 2019, : 35 - 40
  • [6] A Psychometric Tool for a Virtual Reality Rehabilitation Approach for Dyslexia
    Pedroli, Elisa
    Padula, Patrizia
    Guala, Andrea
    Meardi, Maria Teresa
    Riva, Giuseppe
    Albani, Giovanni
    [J]. COMPUTATIONAL AND MATHEMATICAL METHODS IN MEDICINE, 2017, 2017
  • [7] Effectiveness of the Immersive Virtual Reality in Upper Extremity Rehabilitation
    Huang, Lan-Ling
    Chen, Mei-Hsiang
    [J]. CROSS-CULTURAL DESIGN-APPLICATIONS IN HEALTH, LEARNING, COMMUNICATION, AND CREATIVITY, CCD 2020, PT II, 2020, 12193 : 89 - 98
  • [8] Immersive Virtual Reality for the Cognitive Rehabilitation of Stroke Survivors
    Chatterjee, Kausik
    Buchanan, Alastair
    Cottrell, Katy
    Hughes, Sara
    Day, Thomas W.
    John, Nigel W.
    [J]. IEEE TRANSACTIONS ON NEURAL SYSTEMS AND REHABILITATION ENGINEERING, 2022, 30 : 719 - 728
  • [9] Immersive virtual reality in the rehabilitation of athlete nerve entrapments
    Tom Lattré
    Mariusz P. Furmanek
    Alejandro Suero-Pineda
    [J]. International Orthopaedics, 2025, 49 (4) : 943 - 949
  • [10] Wearable Device for Immersive Virtual Reality Control and Application in Upper Limbs Motor Rehabilitation
    Jurioli, Mateus Michelin
    Brandao, Alexandre Fonseca
    Silva Guedes Martins, Barbara Cristina
    Simoes, Eduardo do Valle
    Motta Toledo, Claudeo Fabino
    [J]. COMPUTATIONAL SCIENCE AND ITS APPLICATIONS - ICCSA 2020, PT VII, 2020, 12255 : 741 - 756