共 3 条
Why do People Continue to Play Mobile Game Apps? A Perspective of Individual Motivation, Social Factor and Gaming Factor
被引:13
|作者:
Yang, Heng-Li
[1
]
Lin, Ren-Xiang
[1
]
机构:
[1] Natl Chengchi Univ, Dept Management Informat Syst, Taipei, Taiwan
来源:
关键词:
Mobile game apps;
Continuance intention;
Motivation theory;
Technology acceptance model;
Social and gaming factors;
INFORMATION-TECHNOLOGY USAGE;
BEHAVIORAL INTENTION;
USER ACCEPTANCE;
ONLINE GAMES;
FLOW;
TAM;
CONVENIENCE;
MODEL;
D O I:
10.3966/160792642019102006022
中图分类号:
TP [自动化技术、计算机技术];
学科分类号:
0812 ;
摘要:
This study attempts to identify the possible decisive factors of continuance intention and proposes a research model to predict the intention to continue playing mobile game apps based on the motivation theory and TAM framework. 377 valid respondents were collected by conducting an online survey and Partial Least Square (PLS) technique was applied to test our research model. The statistical results indicate that perceived playfulness (intrinsic motivation), perceived convenience (extrinsic motivation), social influence (social factor) and flow experience (gaming factor) are the significant determinants of continuance intention. Among these determinants, the flow experience is the most significant factor and the second one is intrinsic perceived playfulness. Perceived ease of use, does not affect continuance intention directly, but indirectly through perceived convenience and perceived playfulness.
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页码:1925 / 1936
页数:12
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