Incentive Mechanism Design for Federated Learning: A Two-stage Stackelberg Game Approach

被引:13
|
作者
Xiao, Guiliang [1 ]
Xiao, Mingjun [1 ]
Gao, Guoju [2 ]
Zhang, Sheng [3 ]
Zhao, Hui [1 ]
Zou, Xiang [4 ]
机构
[1] Univ Sci & Technol China, Suzhou Inst Adv Study, Sch Comp Sci & Technol, Sch Cybersci, Hefei, Peoples R China
[2] Soochow Univ, Sch Comp Sci & Technol, Suzhou, Peoples R China
[3] Nanjing Univ, State Key Lab Novel Software Technol, Nanjing, Peoples R China
[4] Minist Publ Secur, Res Inst 3, Shanghai, Peoples R China
基金
国家重点研发计划; 中国国家自然科学基金;
关键词
Federated Learning; Stackerlberg Game; Nash equilibrium; incentive mechanism;
D O I
10.1109/ICPADS51040.2020.00029
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Federated Learning (FL) is a newly-emerging distributed ML model, where a server can coordinate multiple workers to cooperatively train a learning model by using their private datasets, while ensuring these datasets not to be revealed to others. In this paper, we focus on the incentive mechanism design for FL systems. Taking the incentives into consideration, we first design two utility functions for the server and workers, respectively. Then, we model the corresponding utility optimization problem as a two-stage Stackelberg game by seeing the server as a leader and the workers as some followers. Next, we derive an optimal Equilibrium solution for the both stages of the whole game. Based on this solution, we design an incentive mechanism that can ensure the server to achieve the optimal utility, while stimulating workers to do their best to train the ML model. Finally, we conduct extensive simulations to demonstrate the significant performance of the proposed mechanism.
引用
收藏
页码:148 / 155
页数:8
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