Towards Control of Evolutionary Games on Networks

被引:0
|
作者
Riehl, James R. [1 ]
Cao, Ming [1 ]
机构
[1] Univ Groningen, Fac Math & Nat Sci, ITM, NL-9700 AB Groningen, Netherlands
来源
2014 IEEE 53RD ANNUAL CONFERENCE ON DECISION AND CONTROL (CDC) | 2014年
关键词
PRISONERS-DILEMMA; COOPERATION; BEHAVIOR; GRAPHS;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
We investigate a problem related to the control of evolutionary games on networks, in which the nodes represent agents engaged in multiple simultaneous 2-player evolutionary games and the edges define who plays with whom. The strategy dynamics are governed by a deterministic evolutionary update rule, while a set of control agents can be fixed to a desired strategy for the duration of the game. We seek here the smallest set of control agents which will result in all agents in the network converging to the desired strategy. We address network types in order of increasing complexity, first providing analytical solutions or bounds for an evolutionary prisoner's dilemma game on reglar networks and trees, and then presenting an algorithm that uses graph partitioning to recursively decompose a larger problem into several smaller problems, the solutions to which can be used to construct an approximate solution on the original network at greatly reduced computation. Finally, we provide simulations to demonstrate that this algorithm finds a near-optimal control set in the majority of cases.
引用
收藏
页码:2877 / 2882
页数:6
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