A Layer-Based Sequential Framework for Scene Generation with GANs

被引:0
|
作者
Turkoglu, Mehmet Ozgur [1 ]
Thong, William [2 ]
Spreeuwers, Luuk [1 ]
Kicanaoglu, Berkay [2 ]
机构
[1] Univ Twente, Enschede, Netherlands
[2] Univ Amsterdam, Amsterdam, Netherlands
基金
加拿大自然科学与工程研究理事会;
关键词
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The visual world we sense, interpret and interact everyday is a complex composition of interleaved physical entities. Therefore, it is a very challenging task to generate vivid scenes of similar complexity using computers. In this work, we present a scene generation framework based on Generative Adversarial Networks (GANs) to sequentially compose a scene, breaking down the underlying problem into smaller ones. Different than the existing approaches, our framework offers an explicit control over the elements of a scene through separate background and foreground generators. Starting with an initially generated background, foreground objects then populate the scene one-by-one in a sequential manner. Via quantitative and qualitative experiments on a subset of the MS-COCO dataset, we show that our proposed framework produces not only more diverse images but also copes better with affine transformations and occlusion artifacts of foreground objects than its counterparts.
引用
收藏
页码:8901 / 8908
页数:8
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