Social Interaction With Agents and Avatars in Immersive Virtual Environments: A Survey

被引:37
|
作者
Kyrlitsias, Christos [1 ]
Michael-Grigoriou, Despina [1 ]
机构
[1] Cyprus Univ Technol, Dept Multimedia & Graph Arts, GET Lab, Limassol, Cyprus
来源
关键词
virtual reality; agents; avatars; social presence; social interaction; SELF-REPRESENTATION; REALITY; HUMANS; BODY; EXPOSURE; BEHAVIOR; METAANALYSIS; TECHNOLOGY; EMBODIMENT; OWNERSHIP;
D O I
10.3389/frvir.2021.786665
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Immersive virtual reality technologies are used in a wide range of fields such as training, education, health, and research. Many of these applications include virtual humans that are classified into avatars and agents. An overview of the applications and the advantages of immersive virtual reality and virtual humans is presented in this survey, as well as the basic concepts and terminology. To be effective, many virtual reality applications require that the users perceive and react socially to the virtual humans in a realistic manner. Numerous studies show that people can react socially to virtual humans; however, this is not always the case. This survey provides an overview of the main findings regarding the factors affecting the social interaction with virtual humans within immersive virtual environments. Finally, this survey highlights the need for further research that can lead to a better understanding of human-virtual human interaction.
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页数:13
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