Is Immersive Virtual Reality the Ultimate Interface for 3D Animators?

被引:13
|
作者
Lamberti, Fabrizio [1 ]
Cannavo, Alberto [1 ]
Montuschi, Paolo [1 ]
机构
[1] Politecn Torino, Turin, Italy
关键词
Animation;
D O I
10.1109/MC.2019.2908871
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Creating computer animations is a labor-intensive task. Existing virtual reality (VR)-based animation solutions offer only heterogeneous subsets of traditional tools' functionalities. We present an add-on for the Blender animation suite that enables users to switch between native and immersive VR-based interfaces and employ the latter to perform a representative set of tasks.
引用
收藏
页码:36 / 45
页数:10
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