Workflow for creation and evaluation of virtual nephrolithotomy training models

被引:0
|
作者
Wu, Catherine O. [1 ]
Sunderland, Kyle [1 ]
Filippov, Mihail [2 ]
Sainsbury, Ben [2 ]
Fichtinger, Gabor [1 ]
Ungi, Tamas [1 ]
机构
[1] Queens Univ, Sch Comp, Lab Percutaneous Surg, Kingston, ON, Canada
[2] Marion Surg, Toronto, ON, Canada
关键词
Virtual Reality; simulation; 3D modelling; nephrolithotomy; segmentation; PERFORMANCE;
D O I
10.1117/12.2549354
中图分类号
R318 [生物医学工程];
学科分类号
0831 ;
摘要
PURPOSE: Virtual reality (VR) simulation is an effective training system for medical residents, allowing them to gain and improve upon surgical skills in a realistic environment while also receiving feedback on their performance. Percutaneous nephrolithotomy is the most common surgical treatment for the removal of renal stones. We propose a workflow to generate 3D soft tissue and bone models from computed tomography (CT) images, to be used and validated in a VR nephrolithotomy simulator. METHODS: Venous, delay, non-contrast, and full body CT scans were registered and segmented to generate 3D models of the abdominal organs, skin, and bone. These models were decimated and re-meshed into low-polygon versions while maintaining anatomical accuracy. The models were integrated into a nephrolithotomy simulator with haptic feedback and scoring metrics. Urology surgical experts assessed the simulator and its validity through a questionnaire based on a 5-point Likert scale. RESULTS: The workflow produced soft tissue and bone models from patient CT scans, which were integrated into the simulator. Surgeon responses indicated level 3 and above for face validity and level 4 and above for all other aspects of medical simulation validity: content, construct, and criterion. CONCLUSION: We designed an effective workflow to generate 3D models from CT scans using open source and modelling software. The low resolution of these models allowed integration in a VR simulator for visualization and haptic feedback, while anatomical accuracy was maintained
引用
收藏
页数:7
相关论文
共 50 条
  • [1] Automated Creation of Virtual Reality Training based on Models and Information from Virtual Commissioning
    Masuhr, Christian
    Geiger, Andreas
    Konkol, Kathrin
    [J]. ZWF Zeitschrift fuer Wirtschaftlichen Fabrikbetrieb, 2021, 116 (10): : 744 - 747
  • [2] A virtual radiation therapy workflow training simulation
    Bridge, P.
    Crowe, S. B.
    Gibson, G.
    Ellemor, N. J.
    Hargrave, C.
    Carmichael, M.
    [J]. RADIOGRAPHY, 2016, 22 (01) : E59 - E63
  • [3] Gene creation for a mobile robot by virtual training
    Kobayashi, H
    Yokota, S
    Blazevic, P
    [J]. 2005 IEEE Workshop on Advanced Robotics and its Social Impacts, 2005, : 202 - 205
  • [4] Immersive Creation of Virtual Reality Training Experiences
    Coelho, Hugo
    Monteiro, Pedro
    Goncalves, Guilherme
    Melo, Miguel
    Bessa, Maximino
    [J]. IEEE ACCESS, 2024, 12 : 85773 - 85782
  • [5] A universal workflow for creation, validation, and generalization of detailed neuronal models
    Reva, Maria
    Roessert, Christian
    Arnaudon, Alexis
    Damart, Tanguy
    Mandge, Darshan
    Tuncel, Anil
    Ramaswamy, Srikanth
    Markram, Henry
    Van Gelt, Werner
    [J]. PATTERNS, 2023, 4 (11):
  • [6] Creation and Evaluation of a Virtual and Collaborative Playground
    Garcia, Arturo S.
    Martinez, Diego
    Molina, Jose P.
    Gonzalez, Pascual
    [J]. ENGINEERING THE USER INTERFACE: FROM RESEARCH TO PRACTICE, 2009, : 195 - 210
  • [7] Creation of freeform solid models in virtual reality
    Leu, MC
    Maiteh, BY
    Blackmore, D
    Fu, LH
    [J]. CIRP ANNALS-MANUFACTURING TECHNOLOGY, 2001, 50 (01) : 73 - 76
  • [8] Evaluation of a Virtual Reality Percutaneous Nephrolithotomy (PCNL) Surgical Simulator
    Sainsbury, Ben
    Lacki, Maciej
    Shahait, Mohammed
    Goldenberg, Mitchell
    Baghdadi, Amir
    Cavuoto, Lora
    Ren, Jing
    Green, Mark
    Lee, Jason
    Averch, Timothy D.
    Rossa, Carlos
    [J]. FRONTIERS IN ROBOTICS AND AI, 2020, 6
  • [9] Fuzzy Hidden Markov Models for online training evaluation in virtual reality simulators
    De Moraes, RM
    Machado, LD
    [J]. COMPUTATIONAL INTELLIGENT SYSTEMS FOR APPLIED RESEARCH, 2002, : 296 - 303
  • [10] Automatic creation of environment models via training
    Ball, T
    Levin, V
    Xie, F
    [J]. TOOLS AND ALGORITHMS FOR THE CONSTRUCTION AND ANALYSIS OF SYSTEMS, PROCEEDINGS, 2004, 2988 : 93 - 107