Introducing 3D cinematography

被引:1
|
作者
Ronfard, Remi
Taubin, Gabriel
机构
关键词
D O I
10.1109/MCG.2007.64
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Recent developments in computer vision and computer graphics, especially in such areas as multiple-view geometry and image-based rendering, are making it possible to generate 3D models of dynamic scenes from multiple cameras at video frame rates. The authors call this process 3D cinematography since it extends traditional cinematography from 2D (images) to 3D (solid objects that we can render with photorealistic textures from arbitrary viewpoints) at the same frame rate. The authors provide an overview of the field as well as introduce the articles in their Special Section on 3D Cinema. © 2007 IEEE.
引用
收藏
页码:18 / 20
页数:3
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