Using augmented reality with speech input for non-native children's language learning

被引:57
|
作者
Dalim, Che Samihah Che [1 ,2 ,3 ,4 ]
Sunar, Mohd Shahrizal [2 ,3 ]
Dey, Arindam [4 ,5 ]
Billinghurst, Mark [4 ]
机构
[1] Univ Tun Hussein Onn Malaysia, Fac Comp Sci & Informat Technol, Batu Pahat 86400, Malaysia
[2] Univ Teknol Malaysia, Inst Human Ctr Engn, Media & Game Innovat Ctr Excellence, Johor Baharu 81310, Malaysia
[3] Univ Teknol Malaysia, Sch Comp, Fac Engn, Johor Baharu 81310, Malaysia
[4] Univ South Australia, Empath Comp Lab, Adelaide, SA, Australia
[5] Univ Queensland, Empath XR & Pervas Comp Lab, Brisbane, Qld, Australia
关键词
Human-computer interface; Improving classroom teaching; Interactive learning environments; Teaching/learning strategies; DUAL-CODING THEORY; EDUCATION; TECHNOLOGY; PROGRAM;
D O I
10.1016/j.ijhcs.2019.10.002
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Augmented Reality (AR) offers an enhanced learning environment which could potentially influence children's experience and knowledge gain during the language learning process. Teaching English or other foreign languages to children with different native language can be difficult and requires an effective strategy to avoid boredom and detachment from the learning activities. With the growing numbers of AR education applications and the increasing pervasiveness of speech recognition, we are keen to understand how these technologies benefit non-native young children in learning English. In this paper, we explore children's experience in terms of knowledge gain and enjoyment when learning through a combination of AR and speech recognition technologies. We developed a prototype AR interface called TeachAR, and ran two experiments to investigate how effective the combination of AR and speech recognition was towards the learning of 1) English terms for color and shapes, and 2) English words for spatial relationships. We found encouraging results by creating a novel teaching strategy using these two technologies, not only in terms of increase in knowledge gain and enjoyment when compared with traditional strategy but also enables young children to finish the certain task faster and easier.
引用
收藏
页码:44 / 64
页数:21
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