Modified Angular Z-Buffer as an Acceleration Technique for Ray Tracing

被引:13
|
作者
Saeidi, Chiya [1 ]
Hodjatkashani, Farrokh [1 ]
机构
[1] Iran Univ Sci & Technol, Dept Elect Engn, Tehran, Iran
关键词
Propagation; ray tracing; PROPAGATION;
D O I
10.1109/TAP.2010.2044342
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
The Angular Z-Buffer (AZB) algorithm is widely used to speed up the ray tracing. Although the basic idea of this approach is definitely true, there is an error in the implementation method presented by developers of AZB. Here in this communication, the error is noted and, using a mathematical solution, an efficient remedy is put forward and implemented. Moreover, it is shown, by simulation of an appropriate three-dimensional case study using the original AZB and modified AZB, that a loss of accuracy occurs in the electrical field distribution predicted by the original.
引用
收藏
页码:1822 / 1825
页数:4
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