Real-Time Motion Tracking for Mobile Augmented/Virtual Reality Using Adaptive Visual-Inertial Fusion

被引:48
|
作者
Fang, Wei [1 ]
Zheng, Lianyu [1 ]
Deng, Huanjun [2 ]
Zhang, Hongbo [1 ]
机构
[1] Beihang Univ, Sch Mech Engn & Automat, Xueyuan Rd, Beijing 100191, Peoples R China
[2] Beijing Baofengmojing Technol Co Ltd, Zhichun Rd, Beijing 100191, Peoples R China
基金
中国国家自然科学基金;
关键词
real-time motion tracking; adaptive filter; visual-inertial fusion; mobile AR/VR; pose estimation; RECOGNITION; ODOMETRY; SLAM;
D O I
10.3390/s17051037
中图分类号
O65 [分析化学];
学科分类号
070302 ; 081704 ;
摘要
In mobile augmented/virtual reality (AR/VR), real-time 6-Degree of Freedom (DoF) motion tracking is essential for the registration between virtual scenes and the real world. However, due to the limited computational capacity of mobile terminals today, the latency between consecutive arriving poses would damage the user experience in mobile AR/VR. Thus, a visual-inertial based real-time motion tracking for mobile AR/VR is proposed in this paper. By means of high frequency and passive outputs from the inertial sensor, the real-time performance of arriving poses for mobile AR/VR is achieved. In addition, to alleviate the jitter phenomenon during the visual-inertial fusion, an adaptive filter framework is established to cope with different motion situations automatically, enabling the real-time 6-DoF motion tracking by balancing the jitter and latency. Besides, the robustness of the traditional visual-only based motion tracking is enhanced, giving rise to a better mobile AR/VR performance when motion blur is encountered. Finally, experiments are carried out to demonstrate the proposed method, and the results show that this work is capable of providing a smooth and robust 6-DoF motion tracking for mobile AR/VR in real-time.
引用
收藏
页数:22
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