共 12 条
- [1] Students' perceptions of an in-house developed pharmacy serious game for professional skills training [J]. BMJ SIMULATION & TECHNOLOGY ENHANCED LEARNING, 2020, 6 (05): : 293 - 296
- [2] The Design and Evaluation of a Multiplayer Serious Game for Pharmacy Students [J]. PROCEEDINGS OF THE 7TH EUROPEAN CONFERENCE ON GAMES BASED LEARNING, VOLS 1 AND 2, 2013, : 140 - 148
- [6] Analyzing the Impact of e-Caducee, a Serious Game in Pharmacy on Students' Professional Skills over Multiple Years [J]. CSEDU: PROCEEDINGS OF THE 13TH INTERNATIONAL CONFERENCE ON COMPUTER SUPPORTED EDUCATION - VOL 1, 2021, : 331 - 338
- [7] The influence of a serious game’s narrative on students’ attitudes and learning experiences regarding delirium: an interview study [J]. BMC Medical Education, 20