Mainstream games in the multi-agent classroom

被引:0
|
作者
de Melo, Celso [1 ]
Prada, Rui [1 ]
Raimundo, Guilherme [1 ]
Pardal, Joana Paulo [1 ]
Pinto, Helena Sofia [1 ]
Paiva, Ana [1 ]
机构
[1] Univ Lisbon, Inst Super Tecn, Dept Comp Engn, INESC ID, Av Prof Cavaco Silva, P-2744016 Oporto, Portugal
关键词
teaching multi-agent systems; mainstream games; multi-agent platforms;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Computer games make learning fun and support learning through doing. Edutainment software tries to capitalize on this however, it has failed in reaching the levels of motivation and engagement seen in mainstream games. In this context, we have integrated a mainstream first-person shooter game, Counter-Strike, into the curriculum of our Autonomous Agents and Multi-agent Systems course. In this paper we describe this integration and a platform to support the creation of Counter-Strike agents. In addition, a questionnaire was posed to our students to assess the success of our approach. Results show that students found the idea of applying a first-person-shooter game motivating and the integration with the curriculum useful for their education.
引用
收藏
页码:757 / +
页数:2
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